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AI and Design

Dan Saffer and Nik Martelaro
AI and Design
Latest episode

28 episodes

  • AI and Design

    Bye Bye Purple Gradients: OpenAI's Design Push. Plus special guests: fuguUX

    21/07/2026 | 48 mins.
    Dan and Nik dig into a trio of OpenAI stories: the launch of GPT 5.6 Sol and its jump to the top of the Design Arena leaderboard, notably by suppressing common AI design anti-patterns (goodbye, purple gradients) and combining known templates with customized outputs — followed by Figma Make's OpenAI integration and what it might signal about the shifting model landscape. They also geek out over Codex Micro, OpenAI's slick new macro keyboard designed by Work Louder, which uses RGB-lit keys to let developers monitor and control multiple coding agents without touching a mouse.

    The episode's guest segment features Jason Hong and Sauvik Das, CMU HCII faculty and co-founders of fuguUX, an AI-powered usability auditing tool. Jason and Sauvik explain how frontier language models can now scale subjective design judgment — evaluating concepts like information scent that were previously impossible to codify — and walk through their two offerings: synthetic user testing (with a diverse cast of twenty AI agents built from Census microdata) and automated heuristic audits. The conversation touches on why B2B software remains so dreadful, the testing pyramid, and the long-term vision of continuously self-improving websites.

    LINKS
    Design Arena
    https://www.designarena.ai/

    GPT 5.6 Sol topping the design leaderboard
    https://notes.designarena.ai/how-openais-sol-finally-learned-design-taste/

    Codex Micro
    https://openai.com/supply/co-lab/work-louder/

    Figma Make + OpenAI integration announcement
    https://www.figma.com/blog/gpt-5-6-is-now-available-in-figma-make/

    fuguUX
    https://www.fuguux.com/
  • AI and Design

    2026 Thus Far: 7 Big Themes

    14/07/2026 | 49 mins.
    Dan and Nik pause at the halfway mark of 2026 to reflect on 25 episodes, 10 guests, and a wild six months in AI and design. Fresh off a week of building apps with Fable — Dan's ambient bird-listening app for AirPods, Nik's long-running multi-agent builds — they revisit the year's biggest themes: the collapse of fidelity and whether wireframes still matter, taste as the designer's (maybe) moat, cognitive surrender and the strange compulsion to keep feeding the machine, canvas versus code as Figma and Claude Design converge, designing for agents when your next user isn't human, the rise of markdown skills (and the ick of scraped design systems), the path for junior designers, and why user research may be the most undervalued discipline of the AI era.

    LINKS
    Scraped Styles MD repository
    https://styles.refero.design/

    Reverse Centaurs Are the Answer to the AI Paradox
    https://pluralistic.net/2025/09/11/vulgar-thatcherism/

    Aaron Draplin Takes On a Logo Design Challenge
    https://www.linkedin.com/learning/aaron-draplin-takes-on-a-logo-design-challenge

    How tech workers are feeling in 2026
    https://www.lennysnewsletter.com/p/how-tech-workers-are-feeling-in-2026

    Why using AI leads to Brain Fry
    https://hbr.org/2026/03/when-using-ai-leads-to-brain-fry
  • AI and Design

    Claude Design 2.0, Quality Bars, Layers of AI Experience, Perplexity Brain

    07/07/2026 | 37 mins.
    Nik and Dan catch up on the news out of Figma Config 2026 — where generative plugins stole the show for Nik (build them with tokens, run them for free) — before digging into Anthropic's big Claude Design 2.0 overhaul, with canvas editing, design-system imports, a two-way round-trip with Claude Code, and a fix for its token-burning problem. From there: MC Dean asks who actually owns the quality bar when anyone can ship, Emily Campbell reimagines the layers of UX for probabilistic AI systems (goblins included), and Perplexity's new Brain points toward self-improving memory for agents. Plus a detour into AI memory, forgetting, and one very confused Claude that thought the show got renamed. Stick around for news on Dan's forthcoming sci-fi novel.

    Show notes:
    Anthropic ships Claude Design 2.0 (VentureBeat): https://venturebeat.com/technology/anthropic-ships-major-claude-design-overhaul-with-design-system-imports-code-round-trips-and-a-fix-for-its-token-burning-problem
    MC Dean, "Who Sets the Quality Bar?": https://marieclairedean.substack.com/p/who-sets-the-quality-bar
    Emily Campbell, "Layers of AI Experience": https://emilycampbell.co/writing/layers-of-ai-experience
    Perplexity, "Self-Improving Memory for Agents" (Brain): https://www.perplexity.ai/hub/blog/self-improving-memory-for-agents
    Dave Song, "Control over Context" — user-led memory management concepts: https://medium.com/ui-for-ai/control-over-context-44d975e92efc
    Dan's upcoming novel, The Restoration (D.S. Duffy): https://dsduffy.com/
  • AI and Design

    Hot Takes and Big Themes from Config 2026

    01/07/2026 | 54 mins.
    Dan reports live from Figma's Config 2026 conference in San Francisco, talking with seven design leaders — Peter Merholz, Jesse James Garrett, Greg Petroff, Ryan Freitas, Kim Lenox, Alice Quan, and Emily Campbell — about the keynote, major announcements like Code Layers and Weave, and the vibe on the floor. The conversations circle a few big tensions: Figma's push into Adobe's territory (motion, brand, marketing) versus doubling down on AI-to-code workflows where competitors like Claude Design are gaining ground, the shrinking of design teams, and how designers can stay strategic by leaning into craft, taste, and curiosity. Off-stage, the mood was one of cautious adaptation — less panic than last year, more pragmatic grappling with what roles, tools, and identities look like now.
  • AI and Design

    Siri AI, A New Interaction-Focused AI Lab, Four Design AI Jobs, Perplexity Computer Research

    16/06/2026 | 30 mins.
    A year ago the consensus was that AI would hurt Apple. Last week at WWDC they showed up with a real Siri AI, the privacy story nobody else can match, and the $$$ hardware to run it. The "AI for the rest of us" play might just work. Dan and Nik dig into what Apple actually shipped, why App Intents matter for designers, and the gut-punch reality that your year-old iPhone won't run it.

    Also this episode: Airbnb CEO Brian Chesky is building a design-led AI lab, and nobody can quite figure out what it's selling. Sarah Gibbons maps the four design jobs AI has created so far. And Perplexity's research with Harvard Business School claims agents can cut task time by up to 92% — with enough caveats to fill a show.

    LINKS
    Secret AI Lab News
    https://www.bloomberg.com/news/articles/2026-06-04/airbnb-ceo-brian-chesky-plans-to-start-a-new-ai-company

    The Four Design Jobs AI Created (So Far)
    https://www.nngroup.com/articles/design-jobs-ai-created/

    Perplexity/HBS Research
    https://arxiv.org/abs/2606.07489

    Thinking Machines Demo Video
    https://youtu.be/A12AVongNN4?si=ODvSCf9IKTzwBiiU
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About AI and Design
Two Carnegie Mellon faculty explore how artificial intelligence is reshaping the world of design. Each week, we'll break down the latest AI developments, dive deep into AI topics that matter to designers, and talk with fascinating guests who are right at the intersection of these fields.All views expressed are our own and not reflective of Carnegie Mellon or the Human-Computer Interaction Institute.
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