64 episodes
- In Episode 64, we review Container published by Allplay. But, first! We chat about what is bringing us joy…and anti-joy: Haggis, Marrakesh, Trajan, and Sausage Sizzle!
Container is a closed economy game for 3-5 players: build factories to produce and store containers while building warehouses to store and sell containers. The catch? You can’t sell your own containers, and everyone sets their own prices. A fairly simple game with complexity created by the individuals sitting around the table. How cheap are your friends? Can you find a way to capitalize on Reed’s big payout? Will you let Angela play and win using the same strategy from the last game? How many loans are you willing to take???
Do we like making our own market? The group may be divided, but they all agree on primarily only purchasing from Becky’s warehouses. 💅
Get to know us @ https://lnk.bio/BoardGameHomies - In Episode 63, we review Recall published by Pegasus Spiele. But, first! We chat about what is bringing us joy: Hanami, Tiny Mountain Goats, playing games at Reed’s house, and Lord of the Rings: The Fellowship of the Ring - Trick-taking Game.
Recall is a deep strategy and action selection game for 1-4 players that plays over 13 rounds. Coming from the designers of and one of the artists of Revive, Recall is heavily influenced by Revive’s mechanics, look, and feel. We didn’t go into this episode planning on comparing Recall to Revive, but it was difficult to talk about Recall without recalling its predecessor. 👀
Recall, Revive, both? We’ve got varying opinions on this one.
Get to know us @ https://lnk.bio/BoardGameHomies - FINALLY! We discuss our individual top 10 games of all time (part 2) in Episode 62! Angela has been resisting this episode since the beginning of Board Game Homies–but we’ve finally convinced her we’ve played enough games to warrant this episode.
For our top 10's, we go around the table and each of us share our game for that number. Then, we have some shock and awe, talk a bit about the games, and definitely get judgy. In this episode, we cover #5-#1!
What’s your list? Who are you most aligned with? Opposite of?? Who are you inviting to Monday Lunch games?
Let us know @ https://lnk.bio/BoardGameHomies
02:12 - Intro with a tiny Recap
05:06 - #5
15:41 - #4
25:56 - #3
37:44 - #2
50:06 - #1 - FINALLY! We discuss our individual top 10 games of all time (part 1) in Episode 61! Angela has been resisting this episode since the beginning of Board Game Homies–but we’ve finally convinced her we’ve played enough games to create our lists and record this episode.
For our top 10's, we go around the table and each of us share our game for that number. Then, we have some shock and awe, talk a bit about the games, and definitely get judgy. We’ve split this episode into two parts, so we’ll be back for 5-1!
00:25 - Introduction, Sassing, and How We Approached Our Lists
08:42 - #10
12:59 - #9
19:07 - #8
27:15 - #7
35:48 - #6
Someone at the table cheats immediately, and it’s definitely not Reed. (eyes)
Get to know us @ https://lnk.bio/BoardGameHomies - In Episode 60, we review Carnegie designed by Xavier Georges and published by Quined Games. But, first! We chat about what is bringing us joy: Let’s Go! To France, Dragonarium, Zombie Princess x2, Hanami, The Old King’s Crown, and Senet Magazine.
Carnegie is inspired by the writings of Andrew Carnegie, an industrialist and philanthropist. Xavier Georges, the designer, acknowledges the complicated and controversial realities of Carnegie’s life and work and has been clear this game focuses on the positive aspects of Carnegie’s life. Evoking this, players work to build up their businesses in order to donate their fortunes to invest in projects connected to education, human rights, welfare, and health.
In this game, money is necessary to hire additional employees, produce goods, invest in transport technology, and build transport chains across the United States, but it is critical to continually make donations throughout the game as opportunities are limited and it is the primary way to gain victory points. Although this game is very thematic, the mechanics and related decision spaces draw you in for a very enjoyable play.
Get to know us @ https://lnk.bio/BoardGameHomies
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About Board Game Homies
A group of friends play, review, and share about all things board games. Join to hear what happens when one friend ropes three other friends into recording their board game conversations instead of writing a blog. The homies around the table are: Angela (She/her), Reed (She/her), Gillean (He/him), and Becky (She/her). Music written and produced by Jay Gray. Logo and designs created by Reed.
Find us on Instagram @boardgamehomies
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