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Building Horror

Podcast Building Horror
Fearzine
Join Dan, the head of Fearzine Magazine to talk to and listen to developers of horror games share their experiences and what it means to be a make video games. ...

Available Episodes

5 of 7
  • Building Horror with Nathan Buckley of BadTasty
    In this episode, I chat with Nate, a versatile game developer, about his diverse journey from working on AAA games like *Sea of Thieves* to creating his own indie titles, including *Spirit Hunters: Infinite Horde* and the upcoming horror game, *The Bagman*. We explore his passion for reviving retro horror on consoles like the Sega Mega Drive, examining how classic influences shape his design choices. Nate shares insights on transitioning from corporate to indie development, the importance of community support, and the creative challenges he faces in marrying point-and-click mechanics with the urgency of horror gameplay. The conversation also touches on the therapeutic aspects of development and the value of feedback in fostering growth within the gaming community. Links to Nate:https://linktr.ee/badtastyCreated & Hosted by Dan MorrisBuilding Horror Theme by @doom_doodIf you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page. Join the Fearzine Community:Discord: Fearzine OfficialBlueSky: @fearzine.bsky.socialWebsite: www.fearzinemagazine.comFind us on Facebook - Instagram - Threads - XConnect with us via email [email protected]
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    1:10:16
  • Building Horror with Sondering Emily
    In this episode of Building Horror, host Dan Morris speaks with Emily, a Los Angeles-based game developer and content creator, known for her YouTube channel and Instagram following. Emily is currently developing her first psychological horror game, "Lily's World XD," which sets a nostalgic early 2000s backdrop. In the game, players investigate a young girl's computer life, engaging in activities typical of that era while uncovering a darker narrative beneath its colorful and cozy surface. Links to Emily and her game; Lily's World XD:Lily's World XD on SteamEmily on InstagramEmily on YouTubeCreated & Hosted by Dan MorrisBuilding Horror Theme by @doom_doodIf you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page. Join the Fearzine Community:Discord: Fearzine OfficialBlueSky: @fearzinemagazine.comWebsite: www.fearzinemagazine.comFind us on Facebook - Instagram - Threads - XConnect with us via email [email protected]
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    1:17:27
  • Building Horror with Michael Cosio of Tainted Pact Games
    In this episode of Building Horror, I talk with Michael Casio, the solo developer behind Tainted Pact Games. We delve into his journey through game development, starting from his computer science background and his passion for narrative-driven design sparked by classics like StarCraft. Michael shares insights from his experiences with games such as Suffer the Night and Terror at Oakheart, discussing the balance between ambition and practicality in horror game creation. We also reflect on nostalgia for the PlayStation 1 and 2 horror era and highlight his current project, Flesh Made Fear, designed to recapture that atmospheric dread. Our discussion touches on the evolving video game distribution landscape and the rising value of physical copies, while I encourage listeners to explore Michael's work available on Steam and Itch.io. Links to Michael:Flesh Made Fear KickstarterFlesh Made Fear Steam PageCreated & Hosted by Dan MorrisBuilding Horror Theme by @doom_doodIf you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page. Join the Fearzine Community:Discord: Fearzine OfficialBlueSky: @fearzine.bsky.socialWebsite: www.fearzinemagazine.comFind us on Facebook - Instagram - Threads - XConnect with us via email [email protected]
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    1:14:37
  • Building Horror with Jeffery Tomec of Wrong Organ
    In this episode of Building Horror, I engage with Jeffrey Tomec, a gameplay designer at Wrong Organ, the studio behind the indie horror game Mouthwashing. We discuss his path as a developer, the studio's unique design philosophy, and the compelling narrative woven into Mouthwashing, which blends personal storytelling with magical realism. Jeffrey recounts the studio's beginnings, highlighting how their first project, How Fish is Made, influenced their creative journey. We explore the game’s mechanics, including its dual timelines and character perspectives, and how these elements enhance player engagement. Jeffrey emphasizes the balance between gameplay and emotional storytelling, reflecting on the evolving horror genre and sharing insights into Wrong Organ's future projects. This conversation offers a deep dive into the artistic and emotional dimensions of indie horror game development. Links to Jeffrey:https://x.com/Jeffrey_Tomechttps://x.com/Wrong_OrganCreated & Hosted by Dan Morris Building Horror Theme by @doom_doodIf you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page. Join the Fearzine Community:Discord: Fearzine OfficialBlueSky: @fearzine.bsky.socialWebsite: www.fearzinemagazine.comFind us on Facebook - Instagram - Threads - XConnect with us via email [email protected]
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    1:25:24
  • Building Horror with Party For Introverts
    In this episode of Building Horror, I speak with Arseni and Laura from Party For Introverts about their indie game Cabernet, a 2D narrative RPG featuring Liza, a young vampire in a 19th-century setting. We discuss their creative process, the emotional depth and horror themes of the game, and the impact of player choices on character relationships. The title "Cabernet" underscores themes of vampirism and addiction. We highlight the importance of community support for indie games and you can play the game on all major platforms on February 20th, 2025Links to Party For Introverts:Cabernet On SteamCreated & Hosted by Dan MorrisBuilding Horror Theme by @doom_doodIf you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page. Join the Fearzine Community:Discord: Fearzine OfficialBlueSky: @fearzine.bsky.socialWebsite: www.fearzinemagazine.comFind us on Facebook - Instagram - Threads - XConnect with us via email [email protected]
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    1:35:27

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About Building Horror

Join Dan, the head of Fearzine Magazine to talk to and listen to developers of horror games share their experiences and what it means to be a make video games. We welcome developers, writers, and creatives that work in the medium to join us and build on our horrifically wholesome community.
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