
Design Better Experts in Residence: Roundtable at Sequoia Capital
14/1/2026 | 59 mins.
We recorded this special live episode of Design Better at Sequoia Capital in Silicon Valley, with our Experts in Residence: Irene Au, Kevin Bethune, and James Buckhouse. Longtime listeners will recognize these names—Irene appeared on Episode 1 of Design Better, we explored Kevin’s remarkable journey from nuclear engineer to Air Jordan designer in episode 72, and we visited James at Sequoia Capital for a live AMA last year. Together, they’ve shaped how businesses build, how design operates at scale, and how creativity thrives inside technology and venture capital. Irene Au led the design practices at Yahoo! and Google during their formative years. Now a Design Partner at Khosla Ventures, she coaches designers, executives, and founders from seed stage through exit. Kevin Bethune is a multidisciplinary design and innovation executive. His career spans nuclear engineering, product creation at Nike, and formal design training at ArtCenter. Kevin wrote two MIT Press books—Reimagining Design and Nonlinear. And he’s the host of the TV show, America ByDesign on CBS. James Buckhouse is a Design Partner at Sequoia working with founders from idea to IPO to design companies, products, and cultures. His multidisciplinary career spans film (Shrek, Madagascar, The Matrix), fine art (exhibited at the Whitney Biennial and Guggenheim), ballet, and technology (Senior Experience Architect at Twitter). Over the course of this conversation, we cover the evolution of design in technology, the value of diverse backgrounds in design, how technology is reshaping what designers do and how they work, cross-cultural design perspectives, and much more. *** Premium Episodes on Design Better This ad-supported episode is available to everyone. If you’d like to hear it ad-free, upgrade to our premium subscription, where you’ll get an additional 2 ad-free episodes per month (4 total). Premium subscribers also get access to the documentary Design Disruptors and our growing library of books: You’ll also get access to our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, and our monthly newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. And subscribers at the annual level now get access to the Design Better Toolkit, which gets you major discounts and free access to tools and courses that will help you unlock new skills, make your workflow more efficient, and take your creativity further. Upgrade to paid *** If you’re interested in sponsoring the show, please contact us at: [email protected] If you’d like to submit a guest idea, please contact us at: [email protected]

Mikon van Gastel: Co-Founder of Sibling Rivalry on why presentation skills matter more than design skills
06/1/2026 | 24 mins.
There was a time when a movie title sequence was just the moment you grabbed your popcorn and waited for the real show to start. But in the mid-90s and early 2000’s, that changed forever with films like Seven and shows like Mad Men and Stranger Things. The title sequence became a prologue—a metaphor for the film itself. This is a preview of a premium episode. To listen to the full interview, head over to our Substack:https://designbetterpodcast.com/p/mikon-van-gastel Our guest today, Mikon van Gastel, was right there in the trenches of that revolution. After a formative and intense education at the Cranbrook Academy of Art—where the only teachers were artists in residence and your toughest critics were your peers—Mikon cut his teeth at the legendary studio Imaginary Forces. Today, Mikon is the Co-Founder and Chief Creative Officer of Sibling Rivalry, a hybrid brand studio and production company he founded with his best friend, Joe Wright. They’ve built a reputation for work that blurs the lines between branding, storytelling, and architecture. In this episode, we explore the sheer scale of modern experience design. Mikon takes us behind the scenes of his work for the Sphere in Las Vegas—a venue he calls the “Champions League of content creation”. We discuss how to design for shared emotion, balancing the “collective gasp” of a 20,000-person audience with moments of intimate connection. We also dig into the business of creativity. Mikon opens up about the “sleepless nights” of running an agency in a project-based economy and how he refuses to transition fully into a management role, preferring to write treatments and stay hands-on with the work on nights and weekends. Whether you are designing software interfaces or directing films, Mikon’s philosophy on collaboration and stripping away the noise to serve the core idea is something we can all learn from. Bio Mikon van Gastel is Director, CEO, and Co-Founder of creative agency Sibling Rivalry, based in New York and Miami. Originally from Holland, he earned his MFA from Cranbrook Academy of Art before launching his career at Imaginary Forces, where he designed award-winning title sequences for feature films and theatrical trailers. Van Gastel’s work spans multiple disciplines, with notable projects in architecture and experience design including MoMA’s interactive signage system, BMW World in Munich, the digital displays at Santiago Calatrava’s World Trade Center Oculus, and most recently, immersive films for the world’s first keynote inside The Sphere in Las Vegas. He also created a VR series with renowned curator Paola Antonelli. He continues to direct commercial campaigns and product launches for major brands including Apple TV+, Ford, Google, Target, BVLGARI, and Vogue, working with high-profile talent such as Drake, Taylor Swift, Lionel Messi, and Lewis Hamilton. Van Gastel speaks internationally about design integration and emerging industry trends at cultural and educational institutions worldwide. *** This is a premium episode on Design Better. We release two premium episodes per month, along with two free episodes for everyone. Premium subscribers also get access to the documentary Design Disruptors and our growing library of books: You’ll also get access to our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, and our monthly newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. And subscribers at the annual level now get access to the Design Better Toolkit, which gets you major discounts and free access to tools and courses that will help you unlock new skills, make your workflow more efficient, and take your creativity further. Upgrade to paid ***

Mark Wilson: Fast Company's Global Design Editor on design's defining moments in 2025
31/12/2025 | 42 mins.
As 2025 draws to a close, it’s time to pause and take stock of what’s been a transformational year in design. From Figma’s landmark IPO to the rise of AI across every category of product, to major brand evolutions at Nike, Netflix, and The New York Times—this year has been defined by what our guest today calls “mass acceleration.” Visit our Substack for bonus content and more: https://designbetterpodcast.com/p/mark-wilson Mark Wilson is the Global Design Editor at Fast Company, where he’s been tracking these seismic shifts, reporting on everything from the architecture of data centers to the comeback of wired headphones. He’s a journalist who straddles multiple worlds—covering the design industry, and now co-hosting the By Design podcast. He’s someone who can explain why Labuboos became an unlikely cultural phenomenon and why your kids might be more interested in building with Chompsaw than staring at a screen. Today, we’re looking back at 2025 with Mark to understand not just what happened, but what it all means. We’ll explore the biggest moments in design and business, and tackle the uncomfortable questions about AI—are we in a bubble? Is it actually making us more productive? And what does the future hold for designers in an automated world? We’ll also dig into the design industry’s blind spots, the problems that aren’t getting solved because they’re not sexy or VC-fundable, and why there’s a growing hunger for physical craft and working with our hands in a world increasingly mediated by screens.

Video Rewind: Cassie McDaniel: How Medium eliminated its PM function and started moving faster
24/12/2025 | 27 mins.
We’re taking a holiday break, so we’re rewinding to one of our favorite episodes this year with Cassie McDaniel, Medium’s head of design. We’re also including video from the episode, which you can watch here or on our YouTube channel at dbtr.co/youtube. We hope you have a lovely holiday season with your family, friends, and loved ones. —Eli & Aarron *** Cassie McDaniel, Medium’s head of design, is someone with a clear vision for how a design team should work. She believes team members should have a breadth of skills, craft should be the foundation of product design, and experimentation is important in both work and workflow. To that end, Cassie and the leadership team at Medium recently made what some might see as a controversial decision: They eliminated product management. The result? They are moving faster than ever. We chat with Cassie about what led to this decision—and why it might not work for all teams, how she thinks about balancing Medium’s legacy of thoughtful design while moving the product forward, and how writing can help you advance your design career. *** Premium Episodes on Design Better This ad-supported episode is available to everyone. If you’d like to hear it ad-free, upgrade to our premium subscription, where you’ll get an additional 2 ad-free episodes per month (4 total). Premium subscribers also get access to the documentary Design Disruptors and our growing library of books: You’ll also get access to our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, and our monthly newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. And subscribers at the annual level now get access to the Design Better Toolkit, which gets you major discounts and free access to tools and courses that will help you unlock new skills, make your workflow more efficient, and take your creativity further. Upgrade to paid

Aaron Draplin: Field Notes co-founder on what skate culture taught him about design
17/12/2025 | 27 mins.
A larger than life figure in the creative world, Aaron Draplin has been designing everything from logos to posters since 1995. Few designers are as prolific as Aaron. He’s the founder of Draplin Design Co. (DDC). Priding himself on craftsmanship and quality, the DDC has made stuff for Field Notes, Esquire, Nike, Red Wing, Burton Snowboards, Ford, and he’s even designed a US stamp. Visit our Substack for bonus content and more: https://designbetterpodcast.com/p/aaron-draplin We caught up with Aaron in person at The James Brand studio in Portland, Oregon, where he walked us through an origin story that begins with a meteor in Navajo country and winds through the skate parks of Michigan in the 80s, the snowboard culture of the 90s, and eventually to one of the most recognizable voices in American graphic design. But this isn’t just a conversation about making cool stuff—though there’s plenty of that. Aaron opens up about the work ethic he learned from his parents, and why being prolific isn’t about perfection—it’s about experimentation, and loving your work enough to show up every single day. We talk about collecting, organizing thousands of ideas, and what it means to run a design practice where you can still work on your own terms. And throughout it all, Aaron brings the humor, the heart, and the hard-won wisdom of someone who’s never forgotten what it’s like to work a crappy job—and who reminds himself every day just how cool a life in graphic design really is. Bio Aaron Draplin was born in Detroit in 1973 and raised in the small village of Central Lake in Northern Michigan—population 800. After a brief stint at Northwestern Michigan Community College, he moved west to Bend, Oregon at 19 to chase the snowboarding life, and started designing graphics for Solid Snowboards. To fund his winters, he worked summers as everything from a traveling fair pizza wagon cook, to a dishwasher in Anchorage, Alaska. He eventually returned to the Midwest to finish his design degree at Minneapolis College of Art and Design, before heading back west to become art director of Snowboarder Magazine in Southern California. In 2002, he moved to Portland to work as a senior designer at Cinco Design, where he worked on brands like Gravis, Helly Hansen, and Nixon. In 2004, Aaron founded Draplin Design Co., working with clients ranging from Nike and Patagonia to Sub Pop Records and the Obama Administration. In 2009, he co-founded Field Notes with Jim Coudal and Coudal Partners—a collaboration that would become one of the most successful and beloved stationery brands in America. That same year, he gave his first public talk, which spiraled into a speaking career that’s now reached over 580 engagements worldwide. His book Pretty Much Everything was published by Abrams in 2016 and is now in its 13th printing. At 51, Aaron continues to run his fiercely independent design practice from a backyard shop in Portland, Oregon. *** This is a premium episode on Design Better. We release two premium episodes per month, along with two free episodes for everyone. Premium subscribers also get access to the documentary Design Disruptors and our growing library of books: You’ll also get access to our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, and our monthly newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. And subscribers at the annual level now get access to the Design Better Toolkit, which gets you major discounts and free access to tools and courses that will help you unlock new skills, make your workflow more efficient, and take your creativity further. Upgrade to paid



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