In this episode we dig into why Souls games feel so challenging when life gets stressful, and how frustration can shape the way we approach gaming. We also talk about the end of console uniqueness, why Steam quietly won the console war, and what it means for how we choose platforms going forward. From there we get into the question of whether games are really relaxing or if they’re actually stimulation, and why that matters for how we spend our free time. We react to the new Switch 2 Direct and the familiar pull of FOMO, while trying to keep things grounded in what really matters. We share thoughts on the different types of gamers out there, and how our identities around competition and casual play have changed over the years. Finally, we wrap on why intrinsic fun is worth chasing over external rewards, and how that shift might be the healthiest way to keep enjoying games as adults. Thanks for listening!
Chapters:
00:00:00 The Challenge of Souls Games & Finding Joy in Difficulty
00:21:18 Steam Won the Console War – Consoles Feel the Same Now
00:41:00 Choosing Your Platform: What Matters Most Going Forward
00:57:00 Games as Stimulation, Not Passive Relaxation
01:01:00 Switch 2 Direct Reactions & Handling FOMO
01:05:25 What Kind of Gamer Are You?
01:15:45 Playing for Fun: Intrinsic Rewards Over External Pressure
Subscribe on:
Apple Podcasts: https://podcasts.apple.com/us/podcast/dual-comm-podcast/id1781108219
Spotify: https://open.spotify.com/show/2Ls95EviV2hcBBnufcZ5ZE
iHeartRadio: https://iheart.com/podcast/240902321
Amazon Music: https://music.amazon.com/podcasts/5752977a-04fd-4198-b7e3-2a25665b98fc
Follow us on YouTube:
@bbkdragoon | @EposVox | @lostsaves | @NeuroSpicy.Cooking
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1:48:13
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1:48:13
Why You’ve Lost Your Focus and How to Get It Back
Why does it feel like our focus is constantly under attack—and what can we actually do about it? In this episode of the Dual Comm Podcast, we dig into the quiet, everyday battles for our attention, from endless phone scrolling to multitasking ourselves into brain fog. We talk about the lost joy of doing one thing at a time, the value of being bored, and how simple habits—like listening to an album start to finish or playing a game without a second screen—can help restore our attention span.
We also get into the comeback of physical media, why buying CDs and ripping DVDs has become unexpectedly satisfying, and how infinite streaming choice might be making us less happy. Later in the episode, we talk Halo 3 playlist design, why modern FPS games miss the mark on fun, and a productivity warning signal to watch out for. It’s part nostalgia, part reflection, and part reminder that the best way to protect your focus might be to slow down, log off, and embrace the quiet moments. #gaming #gamingvideos
Links to:
Hutch's Florence & The Machine Montage: https://www.youtube.com/watch?v=Ft4oAPA6DQY
Bnet Archive: https://bnetarchive.haloman30.com/contente5a6.html?type=topnews&link=h3matchmaking
Chapters:
00:00:00 AAA Gaming Has Hit a Wall
00:12:30 Blanding: Why Everything Looks the Same Now
00:26:33 Why We're Buying Physical Media Again
00:31:50 The Joy (and Value) of Being Bored
00:43:30 The Lost Art of Truly Focusing on One Thing
01:15:00 Halo 3’s Magic and Why Older FPS Games Gave Us More
01:58:00 Brain Fog: Symptom or Something Bigger?
Subscribe on:
Apple Podcasts: https://podcasts.apple.com/us/podcast/dual-comm-podcast/id1781108219
Spotify: https://open.spotify.com/show/2Ls95EviV2hcBBnufcZ5ZE
iHeartRadio: https://iheart.com/podcast/240902321
Amazon Music: https://music.amazon.com/podcasts/5752977a-04fd-4198-b7e3-2a25665b98fc
Follow us on YouTube:
@bbkdragoon | @EposVox | @lostsaves | @NeuroSpicy.Cooking
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2:13:29
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2:13:29
The Truth About What Gamers Actually Play
What do gamers actually play—and why does it feel like the industry doesn’t want you to know? In this episode of the Dual Comm Podcast, we dig into real player numbers from Steam and talk about how the myth of “dead genres” doesn’t match reality. StarCraft II, Age of Empires, Stardew Valley, Cyberpunk 2077—these games are thriving, but you'd never know it from industry press releases or marketing cycles.
We also get into the hardware side of gaming: Why are $70 controllers still built to fail? Why won’t Nintendo, Sony, or Microsoft use Hall effect sticks when $40 third-party options already do? And is modern hardware becoming disposable by design?
Later in the episode, we dive into Steam sale pickups, how we actually find good games in a sea of noise, and why the Steam review system might be better than YouTube or Metacritic. We also talk about what we’ve been playing—Tomb Raider, Guardians of the Galaxy, Stardew Valley, Horizon Zero Dawn—and how personal taste still matters more than algorithmic trends.
Finally, we wrap with a discussion about intentionality, tech FOMO, and resisting the pressure to chase new hardware. Do we really want a Steam Deck or Switch 2, or are we just dreaming about time we don’t have?
Thanks for listening.
Chapters:
00:00:00 What Steam Charts Reveal About Real Gamer Behavior
00:30:00 The Steam Review System Might Be Better Than YouTube
00:46:45 What We Bought (and Learned) in the Steam Summer Sale
01:19:19 $70 Controllers vs. $40 Fixes – Why Hall Effect Isn’t Standard
01:40:00 Tech FOMO and the Struggle to Game Intentionally
Subscribe on:
Apple Podcasts: https://podcasts.apple.com/us/podcast/dual-comm-podcast/id1781108219
Spotify: https://open.spotify.com/show/2Ls95EviV2hcBBnufcZ5ZE
iHeartRadio: https://iheart.com/podcast/240902321
Amazon Music: https://music.amazon.com/podcasts/5752977a-04fd-4198-b7e3-2a25665b98fc
Follow us on YouTube:
@bbkdragoon | @EposVox | @lostsaves | @NeuroSpicy.Cooking
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2:10:46
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2:10:46
The Golden Age of Small Games Is Back
The golden age of small games is officially back. In this episode of the Dual Comm Podcast, we kick things off with Haste—a tiny game with massive heart that might just be our game of the year. We dive into why it’s such a perfect session experience, how the new Disaster Mode changes things up, and what makes it feel like a future classic.
We also break down the Steam Next Fest demos and highlight our favorite upcoming indies, from VOID/BREAKER to Dead as Disco to Pipistello and the Cursed Yo-Yo. This Next Fest felt like a true renaissance for handheld-friendly, creative games that don’t waste your time—and we’re here for it.
Other topics include the reveal of the Xbox ROG Ally handheld, the rise of PC handhelds and how they’re reshaping where and how we play, and why Google Search is quietly becoming unusable. We talk about what’s broken, what’s changing, and how we’re shifting our habits away from algorithm rot and back toward intentional play.
Plus: the decline of live service FPS games and why Doom 2016 still looks incredible.
Subscribe to
@bbkdragoon
@EposVox
@lostsaves
@NeuroSpicy.Cooking
Chapters:
00:00:00 – Why Haste Is One of the Best Games of the Year
00:07:58 – Xbox’s New Handheld: ROG Ally X and What It Means
00:18:32 – Steam Next Fest Demos That Blew Us Away
00:38:51 – Game Preservation, Platform Walls, and Xbox on PlayStation
00:52:42 – Google Search Is Basically Broken Now
01:25:23 – Does Doom 2016 Actually Look Better Than The Dark Ages?
Listen & Subscribe:
Apple Podcasts: https://podcasts.apple.com/us/podcast/dual-comm-podcast/id1781108219
Spotify: https://open.spotify.com/show/2Ls95EviV2hcBBnufcZ5ZE
iHeartRadio: https://iheart.com/podcast/240902321
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1:50:06
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1:50:06
The Dark Ages Of Console Gaming?
Doom The Dark Ages looks great—but the way it’s being released tells us a lot about where console gaming is headed.
In this episode, we share our impressions of Doom's latest entry, the physical disc controversy, and how this all ties into the growing divide between PC and console ecosystems. We also break down why PC gaming in 2025 feels smarter than ever, the slow death of physical media (and who’s to blame), Xbox’s pricing moves, Nintendo’s new Switch terms, the rise of GameCube games on PC, and the future of game development.
Thanks for listening!
#gaming #gamingvideos
Subscribe to @EposVox and @lostsaves
Timestamps:
00:00:00 – Doom The Dark Ages First Impressions
00:29:00 – Doom TDA Isn’t Really on the Disc—And That’s a Problem
00:35:00 – The Death of Physical Media Is Hurting Console Gamers
00:42:26 – Why PC Gaming Makes So Much Sense in 2025
01:10:45 – GameCube Decomp Projects Are Wild
01:14:30 – Gears of War on PS5
01:24:30 – AA & Indie Games Shine on PC Handhelds
01:30:00 – There’s Still So Much to Love in Gaming
Subscribe on your favorite platform:
Apple Podcasts: https://podcasts.apple.com/us/podcast/dual-comm-podcast/id1781108219
Spotify: https://open.spotify.com/show/2Ls95EviV2hcBBnufcZ5ZE
iHeartRadio: https://iheart.com/podcast/240902321
Amazon Music: https://music.amazon.com/podcasts/5752977a-04fd-4198-b7e3-2a25665b98fc
Welcome to the Dual Comm Podcast, hosted by bbkdragoon and EposVox, where gaming, tech, and life intersect in thoughtful and exciting conversations. As creators who grew up during the golden age of gaming, we dive into everything from nostalgic throwbacks and modern trends to the deeper connections games foster in our lives. Each show, we explore topics like multiplayer memories, the evolution of gaming culture, the latest in tech, and how games continue to shape the way we experience the world. Whether it’s debating old vs. new graphics, reliving LAN party glory days, or exploring the value of physical vs. digital media, we try to bring fresh perspectives to the table. Join us for casual chats, fun insights, and a celebration of what makes gaming and tech so impactful. Press start and listen now!