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Launch Sequence with Space Tomato

Space Tomato
Launch Sequence with Space Tomato
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284 episodes

  • Launch Sequence with Space Tomato

    Talking Star Citizen with Morphologis

    17/08/2026 | 1h 44 mins.
    Instancing is releasing in alpha 4.10, Star Citizen Live is having some oopsies, Star Citizen in general is going through the usual summer slump with a little extra Squadron 42 drama thrown in. I’m joined by Morphologis to discuss all of it.Today’s Guests: MorphologisYouTube:  @Morphologis  Twitch: thttps://www.twitch.tv/morphologis/videos
    ToC:
    00:00 Introductions
    5:00 Faith in The Game + Social Tools
    25:40 Missions, Events, And Things To Do
    41:40 What Instancing (and SCL) Tells Us
    01:05:40 The Problem With Crafting?
    01:19:00 Still a Star Wars Galaxies Successor?
    01:22:10 Squadron 42 and GTA 6
    01:36:40 Morph Predictions!
    Support This Podcast:
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  • Launch Sequence with Space Tomato

    Star Citizen is a Mess At The Moment - How Did We Get Here, & What’s Next? (Ft. 10Pound42)

    10/08/2026 | 1h 25 mins.
    Warning: Contains ComplainingA lot is going on in Star Citizen, with the company trying to get things fixed and simultaneously release new features, they are struggling to communicate effectively, and find a large portion of the player base just exhausted from glitches, bugs, and problems. Today I’m joined by TenPoundFortyTwo to judge the current efforts to fix the game, communicate about development, and release new ships and vehicles. This one gets deep and a bit emotional, hope you enjoy.Today’s Guests: TenPoundFortyTwoYouTube:  @tenpoundfortytwo  Twitch: twitch.tv/tenpoundfortytwoToC:00:00 Introductions11:20 Introduction The RSI Galaxy18:30 Star Citizen Live Was…Interesting37:40 Can They Salvage the Year?52:30 What Even IS Instancing in 4.10?01:04:10 Are They Actually Fixing The Game?01:16:00 The Rest of The Year

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
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  • Launch Sequence with Space Tomato

    4.10 Is Bringing Instancing to Star Citizen — Is CIG Admitting The Dream Won’t Work? (Ft. Grolo)

    03/08/2026 | 1h 22 mins.
    Star Citizen’s 4.10 implementation of instancing is supposed to be the next step in server meshing, dubbed “Quasi-Dynamic” Meshing. But from early signs, the results are mixed. I’m joined by network engineer and Youtuber Grolo to discuss this first addition of instancing to gameplay, and if it means Star Citizen as it has always been dreamed of is simply not going to happen.

    Today’s Guests: Grolo-afYouTube:  @grolo-af  Twitch: https://www.twitch.tv/grolo_af
    ToC:
    00:00 Introductions
    12:00 Instancing in Star Citizen
    37:20 Is This The Next Step in Server Meshing?
    50:00 Why is CIG Being So Quiet
    01:02:30 Expectations For The Rest of the Year
    01:11:00 H2 2026 Expectations & Predictions

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    Can Benoit's Plan Salvage Star Citizen in 2026? (Ft. TheAstroHistorian)

    27/07/2026 | 2h 5 mins.
    Star Citizen has taken a month-long pause to stabilize and get its bearings. With 4.10 in testing, instancing around the corner, and a plan to make the game more stable over the next several updates, players are wondering how much the words of the CTO at CIG will stick. Today I’m joined by The Astro Historian to discuss the state of Star Citizen, the plan to revitalize it in H2 2026, and why it may or may not work.Today’s Guests:  @TheAstroHistorian  YouTube:  @TheAstroHistorian   @TheAstroPubLive  Twitch: https://www.twitch.tv/theastropubToC:00:00 Introductions05:00 How is Alpha 4.919:00 Is Star Citizen Being Simplified27:00 The Game is Being Fixed?44:40 Where is This Game Going?01:17:40 Foundational Festival and Twitch Drops

    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other YouTube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    Is Cargo Hauling Actually the Best Way to Make Money in Star Citizen?(ft.SCHaulers)

    21/07/2026 | 1h 36 mins.
    The RSI Hermes has killed the RSI Taurus; cargo hauling can make you millions in an hour, and piracy is kinda dead with the state of commodity trading in the game. This and more from the cargo hauling aficionado on the Launch Sequence with me this week as we discuss the state of Star Citizen’s most important profession. Is it worth trying at the moment, and how much money is cargo hauling really going to make you?

    Today's Guest: SCHaulers
    YouTube:
    ⁨@SCHaulers⁩
    Twitch: https://www.twitch.tv/schaulers
    ToC:
    00:00 Introductions
    12:00 How To Build The Perfect Hauling Gameplay
    35:00 What’s Holding Hauling Back?
    01:04:40 Best Cargo Hauling Ships
    01:15:45 Simple Fixes For Cargo Hauling
    01:27:00 Predictions for The Upcoming Months

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
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About Launch Sequence with Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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