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Launch Sequence with Space Tomato

Space Tomato
Launch Sequence with Space Tomato
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268 episodes

  • Launch Sequence with Space Tomato

    Star Citizen Alpha 4.8 | Progression is Getting Very Real Very Fast

    27/04/2026 | 1h 33 mins.
    Star Citizen Alpha 4.8 will provide players the opportunity to unlock blueprints permanently. Progression in Star Citizen is becoming clearer, and customization is picking up, but still several key systems are lacking. Today, I’m joined by streamer XeroState to discuss the growing reality of Star Citizen and how player choice is becoming real very quickly.
    Today’s Guests:
    Xerostate
    YouTube: https://www.youtube.com/@UCJBnfo-JfuLRW1-hcEQPKyQ
    Twitch: https://www.twitch.tv/xerostate

    ToC:00:00 Introductions
    03:00 Do You Wanna Fight for Xenothreat?
    09:45 Too Real Too Soon?
    19:30 Customization In-Game
    38:45 What’s Going on with Reputation
    45:10 Are Blueprints the New Center?
    52:20 Was Item Recovery T0 A Good Idea?
    01:12:30 How is Ship Combat?
    01:24:20 Big Predictions

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
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  • Launch Sequence with Space Tomato

    EP 259 | Alpha 4.8, Squadron 42 Release Prep, & More Crafting | Star Citizen Latest News

    20/04/2026 | 1h 40 mins.
    Squadron 42’s upcoming release becomes more obvious with marketing and store decisions in April, crafting continues it’s takeover of the game with more additions in 4.8, and there’s simply a lot to talk about around Tactical Strike Groups, Refueling, and new additions coming to Star Citizen soon.Today I’m joined by show regular The Astro Historian to discuss the immediate and long-term future of Star Citizen, and the lead-up to Squadron 42’s release.Today’s Guests:The Astro HistorianYouTube: ⁨@TheAstroHistorian⁩ Twitch: https://www.twitch.tv/TheAstroPub
    ToC:00:00 Introductions04:20 How is Alpha 4.7?09:00 Connecting the Gameloops18:00 Crafting in 4.825:00 Okay, THEORY Crafting in 4.840:00 More Crafting Talk46:45 Future Inventory Additions55:50 Tactical Strike Groups in 4.801:03:20 Squadron 42 Buybacks Are Gone!01:20:20 Star Citizen’s Main Story

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    Star Citizen Has Some Interesting Ships Releasing Right now

    13/04/2026 | 1h 47 mins.
    The next couple of months of Star Citizen will be filled with new ships and new content drops. Witha n update every two weeks between now and June, a lot is planned. I’m joined by Tree0311 to discuss the most exciting upcoming ships like the Ironclad and the new Origin ship, and some more confusing additions like the upcoming PvE fleet battles.

    Today’s Guests:
    Tree0311YouTube: https://www.youtube.com/@tree0311Twitch: https://www.twitch.tv/tree0311

    ToC:
    00:00 Introductions
    07:00 Are Ship Launches Getting Worse?
    17:00 Refueling Gameplay & SHIPS?
    29:30 Is The Hull B A Perfect Hauler?
    48:00 Is The UTV The New Loot Wagon?
    56:30 New Origin Ship Incoming!
    01:02:00 Tactical Strike Groups Could Be….Interesting
    01:10:25 Gib Faterpillar
    01:17:20 The most “Exotic” Ship Yet: The Gatac Railen
    01:21:30 Is There Such Thing as Too Many Ships?
    01:32:00 Predictions

    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems

    06/04/2026 | 1h 15 mins.
    Star Citizen 4.18 is coming, and with it the transport system, refueling missions, new ships, and an expansion in Nyx. Star Citizen is gaining momentum, and feature additions are finally back on the menu every 2 months. I’m joined by networking expert and YouTuber Grolo to discuss the realities of these big systems. Server meshing, item recovery, crafting, Starchitect, and more. This is the state of Star Citizen’s systems.

    Today’s Guests:
    GroloYouTube: https://www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9ATwitch: https://www.twitch.tv/grolo_af

    ToC:
    00:00 Introductions
    05:50 Was Wikelo a Waste?
    10:00 Crafting & The Economy
    31:30 Item Recovery Tier 1
    38:00 Starchitect & Thousands of POIs
    47:00 What is Quasi Dynamic Server Meshing?
    01:03:00 What is The Transport System?
    01:07:00 New Ships!

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    InstagramTwitter Facebook Discord
  • Launch Sequence with Space Tomato

    EP 255 - From Armor Stats to Weapon Crafting, Star Citizen is Changing A Lot

    30/03/2026 | 1h 23 mins.
    As Star Citizen continues to grow in features and content, a distinct change is starting to take shape. The game is becoming less a collection of features, and more a game to progress through with or without friends. Even so, some major key features are still missing and in question for the next update, Alpha 4.8. Today I’m joined by youtuber Hav0k to discuss the changing focus of Star Citizen, and what’s still needed to convince most players it’s becoming a game.Today’s Guests: @Hav0k  YouTube: https://www.youtube.com/@Hav0kTwitch: twitch.tv/hav0k7ToC:00:00 Introductions05:00 How is Alpha 4.7?25:30 Why So FPS Focused?40:20 4.8 Is Looking Crazy52: 00 Becoming an MMO01:13:30 Closing Predictions

    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord

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About Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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