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Launch Sequence with Space Tomato

Space Tomato
Launch Sequence with Space Tomato
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262 episodes

  • Launch Sequence with Space Tomato

    Star Citizen Alpha 4.7 is Kickstarting The Age of Industry & It Looks Good

    16/03/2026 | 1h 20 mins.
    Star Citizen Alpha 4.7 is one of the bigger changes to mining we’ve seen, even though it’s supposed to be the crafting patch. Today I’m joined by YouTuber & Org Leader Loud Guns to discuss the surprisingly big shift in mining playing out in Star Citizen, and how crafting plays into the overall game progression and daily gameplay.Today’s Guests:LoudGunsYouTube: https://www.youtube.com/c/LoudGunsTwitch: https://www.twitch.tv/loudgunsToC:00:00 Introductions03:30 What Makes Industry Matter?09:50 Mining Up Until Now24:15 4.7 Mining Updates34:30 Skill Based Gameplay & The Whole Loop40:30 Group Gameplay53:20 Too Much Material Quality01:07:30 Narrative Mining Missions?01:13:10 Exploration Gameplay?01:16:35 Your Prediction

    Follow Space Tomato on social media:
    ⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠  ⁠⁠⁠⁠⁠Youtube⁠⁠⁠⁠⁠  ⁠⁠⁠⁠⁠My Other Youtube⁠⁠⁠⁠⁠
    ⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠Discord
  • Launch Sequence with Space Tomato

    EP 252 - The Newcomer Star Citizen Experience in 2026

    09/03/2026 | 1h 20 mins.
    Your first couple weeks in any game are the most exciting time, but Star Citizen can be a trip. Today I’m joined by Acuze, to discuss his first month in the game, and his summary of those adventures on Youtube.Today’s Guests:YouTube: https://www.youtube.com/@UCQCcvcqJhBukBAegA9D68NA Twitch: twitch.tv/acuzetmToC:ToC:00:00 Introduction05:00 The Star Citizen Community11:30 The Reputation21:40 First Steps in Star Citizen34:15 Best Parts of Star Citizen56:30 Immersion01:08:35 Piracy01:11:30 The Draw
    Follow Space Tomato on social media:
    ⁠⁠⁠⁠Website⁠⁠⁠⁠  ⁠⁠⁠⁠Youtube⁠⁠⁠⁠  ⁠⁠⁠⁠My Other Youtube⁠⁠⁠⁠
    ⁠⁠⁠⁠Instagram⁠⁠⁠⁠ ⁠⁠⁠⁠Twitter⁠⁠⁠⁠ ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ ⁠⁠⁠⁠Discord
  • Launch Sequence with Space Tomato

    EP 251 - Crafting, Funding, Pyro, & More | Star Citizen 2026 Early Wins & Losses

    02/03/2026 | 1h 51 mins.
    As we approach 4.7 PTU, headline features, new locations, and new ships are exciting. Q1 has been an exciting time, but today I’m joined by TheAstroHistorian to put this first quarter, Star Citizen’s current successful run, and the next couple quarters into perspective.Today’s Guests: @TheAstroHistorian  YouTube: https://www.youtube.com/c/theastrohistorianTwitch: https://www.twitch.tv/theastropubToC:00:00 Introductions 01:20 Crafting & Inventory 19:00 Contracts, Missions, & Things to Do 21:20 Player Increase This Year 28:40 2026 First Quarter Report 46:00 The Direction of Star Citizen 01:03:20 Why Does Pyro Suck? 01:12:25 Reputation & Lore 01:32:20 Why is Star Citizen Succeeding?Follow Space Tomato on social media:
    ⁠⁠⁠Website⁠⁠⁠  ⁠⁠⁠Youtube⁠⁠⁠  ⁠⁠⁠My Other Youtube⁠⁠⁠
    ⁠⁠⁠Instagram⁠⁠⁠ ⁠⁠⁠Twitter⁠⁠⁠ ⁠⁠⁠Facebook⁠⁠⁠ ⁠⁠⁠Discord
  • Launch Sequence with Space Tomato

    EP 250 - Star Citizen's New Inventory Is Good | Is It Good Enough For a Loot Goblin?

    23/02/2026 | 1h 6 mins.
    Star Citizen’s inventory can be a bit much, but with the new update it looks like it might meet many folks’ needs. Along with crafting in the tech preview, it’s looking more and more possible that we might see the major feature in 4.7. Today I’m joined by TheCoreGameplay to discuss inventory, looting, crafting, and the growing logistics gameplay of Star Citizen.
    Today’s Guests:
    Thecoregameplay
    YouTube: https://www.youtube.com/c/thecoregameplay
    Twitch: https://www.twitch.tv/thecoregameplay
    Twitter: https://x.com/TheCoreGameplay
    ToC:
    00:00 Introductions
    07:45 Survival Gameplay in Star Citizen
    13:40 Looting Gameplay Currently
    23:00 Star Citizen’s Inventory
    40:20 Solo vs “Org” gameplay
    57:20 What’s Coming Next?
    1:00:00 Should You Play Now?

    Follow Space Tomato on social media:
    ⁠⁠Website⁠⁠  ⁠⁠Youtube⁠⁠  ⁠⁠My Other Youtube⁠⁠
    ⁠⁠Instagram⁠⁠ ⁠⁠Twitter⁠⁠ ⁠⁠Facebook⁠⁠ ⁠⁠Discord
  • Launch Sequence with Space Tomato

    EP 249 - Why Star Citizen is an MMO For Non MMO Players

    16/02/2026 | 1h 24 mins.
    From Eve Online to Halo to Jedi Starfighter, Star Citizen attracts players from a wide variety of games. Today I'm joined by Active to discuss what drew him to the game, what keeps him entertained, and what could eventually make this an MMO for the masses.
    Today’s Guests:
    Active
    YouTube:  @ActiveInTheVerse 
    Twitch: https://www.twitch.tv/activee
    ToC:00:00 Introductions
    05:20 What Brought You to Star CItizen?
    13:00 Does Squadron 42 Matter
    20:20 Risk & Reward in A Game
    38:00 How They Can Lose The Reputation
    47:35 Pvp & PvE
    59:50 What’s Different About Star Citizen
    01:14:05 Halo and Squadron 42
    Follow Space Tomato on social media:
    ⁠Website⁠  ⁠Youtube⁠  ⁠My Other Youtube⁠
    ⁠Instagram⁠ ⁠Twitter⁠ ⁠Facebook⁠ ⁠Discord

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About Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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