Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss how designers might approach the dreaded human factor we call "Analysis Paralysis" or AP.
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7:00
Ludology 341 Accesorize Your Games
Erica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead towers, diamond corners, Delicious in Dungeon, and more! Note: Dekan has since moved on from UltraPro and is now a brand manager at Critical Role. Congrats, Dekan! We'll have to have you back to talk about the ins and outs of that position!
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1:03:11
TTRPGKids Ep 23
Erica and Sen welcome guest host Steph Campell on this week's installment of TTRPGKids. In their segement, Steph talks about the power of writing and journaling in TTRPGs and how writing in game can positively impact writing in the classroom.
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9:54
Ludology 340 Corporate Game Play
Sen and Erica talk with Ellie Dix about her work in making corporate games. Whether they're to increase brand recognition or for team building and training purposes, Ellie describes her process when designing games outside of the hobby sphere.
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1:09:21
Thinking Beyond Mechanisms Ep 18
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to talk about events in game design. Sarah talks about how to use well-designed events to provide variety, increase challenge, change up the narrative, and more when it comes to design a tabletop game.
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.