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Post Games

Chris Plante
Post Games
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  • The rarest video game podcast returns
    Get full episode notes at post.gamesGet bonus segments and episodes for $5 at patreon.com/postgamesThis week on Post Games:Act 1: The story of a video game studio in 2025Act 2: Behind-the-scenes of A Life Well WastedPatreon Bonus: Games and pervertsAct 3: The news of the WeekFind episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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  • The True Story Behind Street Fighter: The Movie (Patreon Bonus Sample)
    Listen to the full audiobook at patreon.com/postgames.Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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  • Can you fit cable TV into a video game?
    Subscribe for $5 to get bonus segments and episodes at Patreon.com/postgamesGet the newsletter with full show notes and links for free at www.post.gamesThis September, following a successful run on the experimental gaming handheld Playdate, Blippo+ will release on Nintendo Switch and Steam. The game, created in collaboration with an iconic indie band, attempts to reproduce the feeling of channel surfing in the early days of cable television.Its graphics aren’t graphics at all, but full-motion video. Actors bounced around shows that resemble episodes of Pee-wee Herman, the concerts of Klaus Nomi, and the “I can’t believe they made this for kids” programming of early Nickelodeon and MTV.As I played Blippo+, flipping through the channels, I felt a deep nostalgia for something I'd nearly forgotten. And then I wondered: what inspires artists to try to recreate not just a show or a TV channel’s slate, but the entire TV experience. To find out, I spoke with rockstar, journalist, and Blippo+ writer Claire Evans!This week on Post Games:Act 1: From Rockstar to Game MakerAct 2: The Birth of BlippoPatreon Bonus: A Guide to Metal Gear Solid: DeltaAct 3: News of the WeekFind episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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  • How video game movies got good
    Get full episode notes at www.patreon.com/postgames and www.post.gamesVideo game adaptations threaten to replace superhero movies as Hollywood's favorite fad. How did Mario and friends evolve from box office poison into some of the most valuable IPS in movie history? Today on Post Games: an extended interview with filmmaker and video essayist Patrick H. Willems, in which we make sense of 30 years and five distinct eras of video game adaptations.Act 1: The Doomed DecadesAct 2: The Hollywood HitsA Patreon bonus: The Future of Video Game Movies. Patrick sticks around to speculate on the future of video game adaptations – including no fewer than 46 movies in active developmentAct 3: The News of the WeekYou can now watch Post Games shorts on Instagram, YouTube, and TikTok. Like the show? Leave a review on Apple Podcasts or Spotify!Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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  • A Broadway musician’s double life as a murder mystery maker
    Get full show notes at www.post.gamesSubscribe for bonus segments and episodes, plus everything is ad-free! www.patreon.com/postgamesHeads up! You can now watch Post Games shorts on Instagram, YouTube, and TikTok.Today's guest is musical composer, orchestrator, lyricist, conductor, and musician Mike Pettry, who climbed the rungs of the theater world and now performs in the orchestras of award-winning Broadway shows. His performances have accompanied artists like Ben Platt and Idina Menzel.But as his Broadway career blossomed, Pettry began to fantasize about something else entirely: making a musical… video game.A murder mystery musical video game, to be precise. Murder at the Birch Tree Theater is a deduction game, in the style of Return of the Obra Dinn and The Case of the Golden Idol. Set across many years at a small community theater, it tells a story of intrigue, small-time fame, and, as the title promises, murder.I talk with Pettry about juggling his two dreams on the world's biggest stage. Or under it. He plays in the orchestra after all.Act 1: A gamer in the Broadway pitAct 2: Fine-tuning a musical murder mystery gamePatreon-bonus: Three original songs based on retro gaming classics, created by Mike Pettry and his longtime collaborator Eli BolinThe two previously wrote and orchestrated songs for John Mulaney’s Sack Lunch Bunch and Documentary Now!Act 3: The news of the weekLike the show? Leave a review on Apple Podcasts or Spotify!Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.
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About Post Games

Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games. Hosted on Acast. See acast.com/privacy for more information.
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