It's now Freeze Frame and Flux in the spotlight without any help from Kimon. In spite of however they may have felt about Kimon, he had a way of driving things forward and pushing major events to the next step. Now the group must move at Freeze Frame's pace, on Freeze Frame's terms, and there's something a little more... incentive-based when he has complete control.
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15:29
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15:29
Unstoppable Momentum, Part 25
Overconfidence is an insidious killer. If you assume your enemies can't ever overcome your position, you might be proven dramatically wrong, especially if you've left them to cultivate their power for too long. Frankly, this seems especially true when it comes to super villains, who are capable of producing magical weapons with surprisingly few resources.
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18:18
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18:18
Unstoppable Momentum, Part 24
The pieces have fallen into place and Kimon is finally getting what he wants. Unstoppable Industries is one again on the case of Mercury, and this time taking it quite seriously for perhaps all the wrong reasons. Or all the right ones, depending on who you are and who you know.
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15:03
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15:03
Unstoppable Momentum, Part 23
Kelvin is now in Kimon's hands, and the plan has a certain appearance of reaching its conclusion, but the truth is that an act like this doesn't really have an ending as long as the perpetrator is still alive. It's a case that can go cold, but that's the best case scenario for something so brazen.
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17:02
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17:02
Unstoppable Momentum, Part 22
There's nothing like a well-executed plan! It helps a lot towards success when an idea is so audacious you'd have to be an idiot to try, because nobody thinks you'd be dumb enough to do it. It paradoxically leaves a lot of clever little holes in everyone's oversight.