124 episodes
- Join CLAD Summer Hackathon: https://lenslist.co/clad-summer-hackathon
What is CLAD: https://www.youtube.com/watch?v=FP96O-wRtV4
What happens when an experienced AR developer asks an AI coding agent to build a practical Spectacles Lens, without writing a single line of code? Today we talk with Max Tsymbal, winner of week one of Snap’s CLAD Hackathon, about Packspace, a spatial packing assistant that helps users organise what to bring on a trip through Spectacles.
Max explains how he used CLAD for ideation, planning, coding, UI iteration, and simulator-based testing, moving from a prompt to a working prototype in roughly ten hours. They also discuss the limits of simulation, why clear prompting and specification documents still matter, and how AI coding could bring chefs, designers, and other domain experts into Lens creation. Plus, Max previews a tool for recording and publishing spatial step-by-step guides.
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🍎Apple Podcast - In this episode, Jack Morrow, CEO of Animotive, explores how their immersive platform revolutionizes content creation in XR and AI. Discover how Animotive's real-time collaboration, AI-driven motion capture, and virtual staging are transforming industries from entertainment to education.
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🍎Apple Podcast - Jasmine, known online as Atom Bomb Body, is a VR content creator, educator, and founder of VR Content Lab. She is part of the Meta Quest Creator program and has worked with the Gorilla Tag team on social media strategy and content. In this episode she unpacks the generational split happening in VR gaming right now: why titles like Gorilla Tag are thriving with a younger audience while older players see nothing but studio closures and layoffs. She walks through the full toolkit for VR content capture including Live Creator Kit, OBS Studio, and the real limitations of mixed reality recording on Quest. She shares concrete budget ranges for game marketing, explains why short form content drives exposure but rarely converts directly, and gives developers a clear framework for finding and reaching their audience before launch. She also introduces VR Content Lab, her course covering the technical, marketing, and mental health side of building a sustainable VR content career.
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🍎Apple Podcast - Zihao Zhang is a Columbia architecture graduate who turned a passion for reality capture and cultural tourism into Orbitur, an AI-powered virtual tour platform built on Gaussian splatting. In this episode, he walks through the journey from his first MIT Reality Hack to 10 hackathons later, with wins at XRCC and selection for the AWE Builders program shaping what Orbitur is today.
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🍎Apple Podcast - Victor Perez is XR Sales Engineer at Autodesk, specializing in spatial computing, immersive experiences, and technical sales. In this episode he breaks down Autodesk's latest moves at the intersection of XR and AI, including Gaussian Splatting support in VRED (PLY and LCC formats), and the new streaming solution that connects high-end RTX workstations to the Apple Vision Pro via NVIDIA CloudXR with foveated streaming. Victor explains how automotive, fashion, and product design companies run weekly VR reviews in VRED, covering real-time lighting simulation, ergonomics testing, and remote persona collaboration. He shares a concrete ROI story from the fashion industry, addresses the real enterprise challenges of deploying Vision Pro at scale, and gives a preview of what's next: VLMs running inside the headset, seeing exactly what you see and taking action on your behalf.
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About XR AI Spotlight
XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.
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