
Game Audio - How Game Audio Evolves
22/12/2025 | 22 mins.
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/

Music Production - Talking Immersive with the People Who Shape the Sound
16/12/2025 | 40 mins.
Welcome back to the third season of the Sonic Days Podcast. In this episode, we'll dive into the world of Music Production. Immersive is the main topic of this episode, and what better guests would there be than Michael Romanowski, Hans Martin Buff, Justin Grey, Morten Lindberg, and the head of Sonic Days, Lars Tirsbæk. The Grammy-nominated lineup gave a quick introduction to their projects, followed by a debate on all things immersive.Hosted by: Lars TirsbækSpeak by: Marie StephensenEdited by: David Søttruphttps://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/

Sonic Days Podcast Trailer
17/11/2025 | 0 mins.
https://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/

Crafting Immersive Audio Experiences for Audible and Beyond
10/11/2025 | 21 mins.
In this episode, immersive mix engineer Kurt Martinez, known for his work with Audible, the BBC, Horizon: Forbidden West, Kylie Minogue’s Tension, and the sci-fi thriller Halfway, shares how Dolby Atmos can transform audio into a narrative force. He demonstrates how spatial sound, depth, and movement can shape emotion, build worlds, and drive storytelling, particularly in scripted drama and podcasts. A session for anyone looking to use sound as more than support—sound as story.https://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/

Case Study- 'Families Like Ours' - a Collaboration in Sonic Storytelling
02/11/2025 | 27 mins.
Join sound designer Peter Storm With and film editor Anne Østerud as they take you on a journey in the making of the sound design for “Families Like Ours,” a 2024 series, directed by Thomas Vinterberg, which had its world premiere at the Venice Biennale 2024.Set in Denmark, in a not-too-distant future. The rising water levels can no longer be ignored and the country needs to be evacuated.The entire Danish population is turned into homeless refugees.Recorded live at Sonic Days 2024Speak by Rikke RømerEdited by Julius Spennerhttps://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/



Sonic Days Podcast