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The Sound Architect Podcast (TSAP)

Podcast The Sound Architect Podcast (TSAP)
Sam Hughes
Interviews with your favourite voice actors, composers, sound designers and other top audio professionals around the globe about their journeys and projects. ...

Available Episodes

5 of 64
  • Troels Folmann (Overwatch 2, Tomb Raider Anniversary)
    TSAP S05E05 - Troels Folmann (8dio, Tomb Raider Anniversary, SoundPaint) Sam is joined by the multi-talented, Troels Folmann. Not only is Troels a highly renowned composer and sound designer, he founded 8dio with Tawnia Knox and created SoundPaint - a revolutionary music composition engine. They discuss his sources of inspiration, philosophies on sound & music, as well as his scores for Defender of the Crown, Tomb Raider: Legend & Anniversary (inc. the hang drum story) & Overwatch 2. All this, as well as the history of 8dio and SoundPaint. Big thanks to Toivo Kallio for editing and mastering! Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast LINKS Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at [email protected] for your sponsorship to be read out on the podcast
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  • Resident Evil: Welcome to Raccoon City Special
    In this exciting episode, Sam is joined by the Bret Killoran and Dashen Naidoo, who were on the team behind the sound for Welcome to Raccoon City. They discuss the Easter eggs for RE videogame fans, working on the reboot of this acclaimed movie franchise, their approach to the sound and the mix, working with Johannes Roberts and how their roles compliment each other in the process! "Returning to the origins of the massively popular RESIDENT EVIL franchise, fan and filmmaker Johannes Roberts brings the games to life for a whole new generation of fans. In RESIDENT EVIL: WELCOME TO RACCOON CITY, once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City is now a dying Midwestern town. The company’s exodus left the city a wasteland…with great evil brewing below the surface. When that evil is unleashed, a group of survivors must work together to uncover the truth behind Umbrella and make it through the night." Written & Directed by: Johannes Roberts Big thanks to Thomas O'Boyle for editing and Toivo Kallio for mastering! Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast LINKS Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at [email protected] for your sponsorship to be read out on the podcast
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  • Composer/Multi-Instrumentalist, Brian D'Oliveira
    Brian D'Oliveira joins Sam in this episode to discuss creating The Witcher Nightmare of the Wolf score, the Resident Evil franchise, including the haunting track "Yearning for Dark Shadows" from Resident Evil Village, his journey into audio and music, as well as the innovative virtual instrument creation and other work at his studio, La Hacienda Creative. "Brian D’Oliveira is a BAFTA-nominated composer and sound alchemist based in Montreal, Canada. His focus is on constantly pushing the envelope in music and sound, mastering and creating new instruments, technologies and audio tools. He is also the Founder of La Hacienda Creative, an interactive sound studio in Montreal and its audio tools development division, MNTRA Instruments. His evocative work on soundtracks for video games such as Resident Evil: Village, Shadow Of The Tomb Raider, Resident Evil 7, Papo & Yo, Tearaway, and Sackboy has brought many accolades, earning multiple IGN and G.A.N.G. Awards as well as countless nominations including BAFTA and GDC Awards." Big thanks to Thomas O'Boyle for editing and Toivo Kallio for mastering! Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast LINKS Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at [email protected] for your sponsorship to be read out on the podcast
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  • Composer/Sound Designer, Jakob Eisenbach (TIKAL:Night of the Blood Moon)
    (TSAP S05E02) In this episode, Sam is joined by composer and sound designer, Jakob Eisenbach. They discuss his work for the virtual reality experience TIKAL - Night of the Blood Moon, as well as diving into Jakob's journey into sound, music and his career in general. "Jakob Eisenbach is a composer, sound designer and audio engineer born in Germany, living and working in Zürich (Switzerland) since 2014. His musical abilites include the electric guitar, flamenco guitar, electric bass, piano, viola, drums, synthesizers and conducting. In 2021 he finished his MA degree in composition for film, theatre and media at the Zürich University of Arts. His final project was a big orchestral and choir music for the virtual reality experience TIKAL by TrueVR Systems." This is also the first edit by our podcast editor Thomas O'Boyle! Big thanks to Thomas O'Boyle for editing and Toivo Kallio for mastering! Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast LINKS Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at [email protected] for your sponsorship to be read out on the podcast
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  • Composer, Peter Baert (The Water Man)
    Welcome to Season 5 and 2022! This is the 9th year we've been running and we're already setting up a host of great guests as well as our new intro theme from our very own Alyx Jones! To kick off this year we have Composer Peter Baert! Last year, Sam spoke to composer Peter Baert about his journey as a composer, his work on fantasy epic "The Water Man" with how he created the "monster synth", the differences between working on movies vs commercials and more! "Belgian composer Peter Baert is making his first major Hollywood feature debut with his score in Golden-Globe nominated actor David Oyelowo’s upcoming drama The Water Man (Executive Produced by Oprah Winfrey). In the film, a young boy named Gunner (Lonnie Chavis) sets out on a quest to save his ill mother (Rosario Dawson) by searching for a mythic figure who possesses the secret to immortality, the Water Man. *Coming to U.S. theaters May 7. Peter first met David at his commercial sound studio in Brussels a few years back when he was in town shooting the BBC miniseries Les Misérables. Soon after, Peter learned that David would be making his directorial debut with The Water Man. The storyline resonated very deeply with Peter because he too had an ill mother, who he lost to cancer in 2008. He felt like if he was ever going to score a feature film, it should be this one. He contacted David, and he agreed to send Peter the script for which he created a 30-minute demo with several different musical themes, which would eventually land him the opportunity. The music of The Water Man is a mix of electronic, drones, and classical. Peter felt the score had to be adventurous at some points and emotional at others, without being too poignant. He and his team utilized the water man’s screams and sighs to create “The Water Man Synth,” which they processed through long delays, modular tools, and tape echoes. David wanted a motherly presence to be present in the music. To accomplish this, Peter worked with vocalist Judith Okon, who has a similar timbre of Rosario Dawson, and created the “Mother Synth.” Big thanks to Toivo Kallio for mastering! Intro - The Sound Architect Theme - Alyx Jones Outro - Shump! - Will Bedford Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast LINKS Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at [email protected] for your sponsorship to be read out on the podcast
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About The Sound Architect Podcast (TSAP)

Interviews with your favourite voice actors, composers, sound designers and other top audio professionals around the globe about their journeys and projects. Listen now to hear their experiences and advice.
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