36 episodes
- The Momo Challenge became one of the most feared internet stories of 2018 and 2019. Parents, schools, police forces, and news organizations warned that a disturbing figure called Momo was contacting children, setting escalating tasks, appearing inside children’s videos, and encouraging self-harm. Some reports even connected the story to deaths.
But the image at the center of the panic had another history. It was associated with Mother Bird, a sculpture attributed to Japanese artist Keisuke Aiso and exhibited at Vanilla Gallery in Tokyo in 2016. By July 2018, cropped images of the sculpture were circulating online alongside posts reportedly inviting people to contact unfamiliar phone numbers. Officials in Tabasco, Mexico later described reports of impersonators using the image, threats, and requests for personal information.
This episode follows the image from an art exhibition to Reddit, Facebook, WhatsApp, school warnings, police statements, and international headlines. It examines the reported death of a twelve-year-old girl in Argentina, where a possible Momo connection was investigated but never established in the sources reviewed. It also traces the February 2019 wave, when warnings about hidden Momo clips in children’s videos spread faster than evidence for those clips.
The question is not whether online harassment and frightening content can be real. They can. The question is whether the records support the widespread, coordinated Momo game that so many people came to fear.
This podcast uses artificial intelligence in its research, writing, production, and narration. Episodes are editorially reviewed before publication.
#UrbanLegendsAfterDark #InternetBornUrbanLegendAndMediaPanic #MomoChallenge #InternetLegend #OnlinePanic
YES OR NO: Did public warnings make the Momo panic spread faster than the original rumor??????? - Lavender Town Syndrome is one of the internet’s most durable haunted-media legends: the claim that music from the original Pokémon games made Japanese children ill, unstable, or dead after Pokémon Red and Green arrived in 1996.
The surviving evidence tells a different kind of story. Nintendo’s product page confirms the Japanese release date of Pokémon Red and Green. Horror posts published in 2010 and 2011 confirm that writers and readers were circulating a frightening account involving dangerous frequencies, altered game music, alleged victims, and supposed audio-analysis images. But those posts do not provide authenticated medical records, identified victims, original cartridge extractions, or a documented chain connecting game audio to real harm.
This episode follows the legend through its surviving digital artifacts: an early reported Pastebin story whose original cannot now be inspected, a blog post published under the name Inunah, reader comments that turned warnings into participation, and a later Creepypasta.com version that compressed the rumor into something resembling a historical summary.
It also examines the real Pokémon-related medical incident in Japan on December sixteenth, nineteen ninety-seven. That event involved television images, not Lavender Town music. Medical researchers studied visual stimulation, while later authors debated whether media attention affected the wider pattern of reported symptoms.
The question is not whether a fictional town can feel unsettling. It is how a horror story borrowed the appearance of evidence, attached itself to a real medical event, and became believable enough that readers began asking whether simply watching might be dangerous.
This podcast uses artificial intelligence in its research, writing, production, and narration. Episodes are editorially reviewed before publication.
#UrbanLegendsAfterDark #InternetBornLegendHauntedMediaChildhoodNostalgia #LavenderTownSyndrome #PokMonRedAndGreen #HauntedVideoGames
YES OR NO: Did the real 1997 television incident help make Lavender Town Syndrome believable??????? - On September 21, 2019, Nickelodeon aired “SpongeBob in RandomLand.” During its door sequence, a red-eyed image associated with the online legend “Squidward’s Suicide,” also called “Red Mist,” appeared in a real SpongeBob SquarePants broadcast.
That reference is documented. The alleged 2005 lost episode at the center of the creepypasta has not been authenticated in the available evidence.
This episode follows the story from its reported 2010 7chan posting through documented readings, visual adaptations, a 2013 Reddit authorship claim, and the 2019 broadcast cameo. It also examines Vincent Waller’s reported production-side explanation that the image was a joke about dark fan fiction, not confirmation of hidden series history.
A separate archival question remains: later versions of “SpongeBob in RandomLand” reportedly replaced the red-eyed image with Baby Squidward. The reason, first replacement date, and distribution scope have not been fully established. The legend’s alleged lost episode may remain unsupported, but the real broadcast shot has a version history worth tracing.
This podcast uses artificial intelligence in its research, writing, production, and narration. Episodes are editorially reviewed before publication.
#UrbanLegendsAfterDark #InternetUrbanLegendsAndAllegedLostMedia #SquidwardSSuicide #RedMist #SpongeBobSquarePants
YES OR NO: Did the 2019 cameo prove the alleged 2005 episode existed?????? - On November 2, 1966, Woodrow Derenberger, a traveling appliance salesman from near Mineral Wells, West Virginia, said an unfamiliar vehicle blocked his route home. A dark-haired man in glossy blue clothing approached Derenberger’s truck, smiled, and communicated without visibly moving his lips. The visitor, Derenberger said, called himself Cold.
By the following afternoon, Derenberger was describing the encounter on W T A P television in Parkersburg. That surviving recording is the strongest piece of evidence in the case—not because it proves an unknown being stood beside his truck, but because it preserves his account before decades of books, films, UFO conventions, and online retellings reshaped it.
This episode follows the road encounter, the immediate police report Derenberger said he made, and the press coverage that turned a smiling stranger into a “spaceman.” It also examines John Keel’s later decision to connect Cold with a reported grinning figure seen by two boys in Elizabeth, New Jersey, and with the wider Mothman wave in the Ohio Valley.
The evidence leaves several possibilities open: an unknown external encounter, a misidentification, an altered or subjective experience, a deliberate invention, or a story that began with one event and grew through publicity and folklore. No photograph, physical trace, named road witness, or official finding confirms Cold’s existence. Yet the early television interview remains: a man, speaking within a day, using his hands to describe something no camera recorded on the road.
This podcast uses artificial intelligence in its research, writing, production, and narration. Episodes are editorially reviewed before publication.
#UrbanLegendsAfterDark #DocumentedUrbanLegendUfoContactNarrativeAndEvolv #IndridCold #WoodrowDerenberger #GrinningMan
YES OR NO: Did Woodrow Derenberger encounter a real unknown visitor??????? - In 1981, two young players became seriously ill around the same Beaverton-area arcade. Twelve-year-old Brian Mauro ended an extraordinary Asteroids endurance attempt after roughly twenty-eight hours when illness forced him to stop. Around the same period, fourteen-year-old Michael Lopez developed a severe migraine after playing Atari’s visually intense Tempest. That same year, the FBI really did seize coin-operated video machines from Oregon businesses during a gambling investigation.
Decades later, these facts would seem to fit an extraordinary story: Polybius, a supposedly experimental arcade machine placed around Portland to measure, alter, or manipulate its players. The legend says mysterious visitors collected records from the cabinets before the machines disappeared. It invokes secret behavioral research, military technology, and a developer called Sinneslöschen.
But no authenticated Polybius cabinet, circuit board, ROM, manual, invoice, advertisement, manufacturer, government file, or contemporary 1981 report has been established. The first securely documented appearance of the mature legend is an online Coinop.org entry from February 2000, nearly two decades after the alleged deployment.
This episode follows the real Oregon incidents, the federal machine seizures, Atari’s military-linked Bradley Trainer, CIA behavioral-research history, the Coinop entry, and a later unverified insider claim. Did an unknown storyteller assemble a legend from obscure but real Portland events? Or did a fragment of local arcade folklore survive long enough to reach the Internet?
This podcast uses artificial intelligence in its research, writing, production, and narration. Episodes are editorially reviewed before publication.
#UrbanLegendsAfterDark #TechnologyGovernmentConspiracyUrbanLegend #PolybiusArcadeGame #GovernmentExperiment #PortlandUrbanLegend
YES OR NO: Did an experimental game called Polybius ever operate in Portland???????
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About Urban Legends After Dark
Urban Legends After Dark explores modern myths, folklore, and stories that persist across generations. Each episode begins inside the legend, then examines its origins, spread, and cultural impact through a structured, documentary-style approach. Investigating documented sources, patterns, and variations, the series separates history from rumor and explores why certain stories continue to be believed.
Unlock bonus content and full video episodes:https://www.patreon.com/theforbiddenknowledgenetwork
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