Basketball Coach Unplugged (A Basketball Coaching Podcast)
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How to lead your staff, your captains, and your practice gym through an early losing streak, and what to measure when the scoreboard is not on your side yet.
It is a Saturday morning in mid November. The coffee went cold an hour ago, your team is oh and three, and practice starts at nine. What do you say when you walk into that gym? Coach Steve Collins has been there, and early in his career he handled it badly. Starting oh and four with a team that looked good on paper, he changed the lineup twice in one week, installed a new offense, and ran his players after every loss. They lost the next two as well, because his players were not just losing games. They were losing their coach.
In this deep dive, Steve lays out what he learned about leading through an early losing streak. He covers getting your staff aligned before you talk to the team, giving your captains a real job, keeping practice tone steady instead of angry, charting the things your team can control, and refusing to let a November record change who you are as a coach.
Part 1: Staff and Captains
The real danger of an early losing streak is not the record, it is the panic
Steve's oh and four start and the week he changed everything at once
Meeting with your assistants first and leaving the room with one message
The young assistant Steve asked to be the steadiest guy in the gym
Sitting down with captains, asking what they are hearing, and giving them concrete jobs
Keeping the team talk short: what we do well, what we fix this week, and that you believe in them
Leaving out excuses about referees, the schedule, or sickness so players learn to own it
Why players remember whether you looked scared more than anything you said
Part 2: Practice and Perspective
Why angry practices make tight teams play tighter
Building small wins into practice so players feel success somewhere
Charting deflections, charges, paint touches, and first half turnovers
The locker room whiteboard with goal and last game numbers that the captains eventually updated themselves
Showing players controllable numbers on Monday, honestly, good and bad
How charting helped turn an oh and four start into eleven wins in the last fifteen games
Staying the same coach through the losses so your players trust you in February
Finding someone to talk to so you do not carry a losing streak alone
Chapters
00:00 Coach Unplugged intro
00:15 Opening hook: oh and three on a Saturday morning
01:10 Pre roll: TeachHoops.com practice plans and progressions
01:33 The oh and four start and the week of panic
02:21 Takeaway 1: Staff on the same page first
03:40 Takeaway 2: Bring your captains in early
06:16 Takeaway 3: Steady practice tone, not angry
07:30 Mid roll: TeachHoops.com competitive drills and practice plans
07:56 Takeaway 4: Measure more than the scoreboard
09:37 Takeaway 5: Do not let the record define you
11:10 The challenge
11:22 Post roll: TeachHoops.com
This week's challenge: Pick three things your team can control, chart them in your next game, and show your players the numbers on Monday.
Format: Deep Dive, two parts.
Resources: Practice plans, competitive drills, scoring systems for practice, coaching courses, and on court clinics at https://teachhoops.com/
Recorded at the Fifth Quarter Studios in Madison, Wisconsin.
https://teachhoops.com/
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How to run a first film session your players actually learn from: short clips, positives first, one theme, and players doing the talking.
The first film session of the season usually goes great for the coach. The coach talks for forty five minutes, makes every point, and walks out feeling like a teacher. The players just sat in the dark. Coach Steve Collins remembers the night he looked over and found a sophomore fully asleep, head on the desk, during a full game breakdown, and realized the problem was not the kid. It was the session.
Now that most teams have a few games on film, Steve walks through how to turn film from a punishment into the best teaching tool in your program. He covers keeping clips and sessions short, opening with what your players did right, choosing one theme per session, handing the conversation to your players, and connecting every film session straight to the next practice.
Part 1: Getting Them in the Room
Why film so often feels great to the coach and endless to the players
The sleeping sophomore and the night Steve stopped using film as punishment
Keeping the first session to twenty or twenty five minutes with eight to twelve short clips
Previewing every clip twice and limiting yourself to one sentence per clip
Practical setup: clips cued up, lights half on, phones away, faces visible
Opening with good clips, and the junior role player who boxed out for a month after seeing himself on screen
The two to one ratio of positive clips to corrections
Part 2: Making It Stick
Choosing one theme per session so players can see the pattern for themselves
Picking the theme by asking what cost you the most points, not what annoyed you the most
Asking "What do you see?" and letting the silence do its work
Why players believe a teammate more than they believe the coach
Letting captains run clips, and the point guard who ran the last five minutes of every session
The one rule for player talk: discuss the action, not the person
Opening the next practice with the same theme and the same words from the film room
The see it, fix it, see it again loop that builds trust in film and in you
Building a season long teaching library of your own players' best clips
Chapters
00:00 Coach Unplugged intro
00:15 Opening hook: the first film session of the year
01:12 Pre roll: TeachHoops.com teaching clips and practice plans
02:15 Takeaway 1: Short clips, short session
03:44 Takeaway 2: Positives first
06:08 Takeaway 3: One theme per session
07:31 Mid roll: TeachHoops.com practice plans and courses
07:58 Takeaway 4: Let the players talk
09:40 Takeaway 5: Film shows up in practice
10:58 The challenge
11:12 Post roll: TeachHoops.com
This week's challenge: Run your next film session in under twenty five minutes, open with three positive clips, and ask more questions than you answer.
Format: Deep Dive, two parts.
Resources: Practice plans, drill libraries, teaching clips, courses, and on court clinics at https://teachhoops.com/
Recorded at the Fifth Quarter Studios in Madison, Wisconsin.
https://teachhoops.com/
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A coaching mentor once asked Hubie Brown for the one drill he would run every single day. Here is that four on four on four transition drill, and why the best teams beg to do it.
Years ago, before he ever coached, a legendary Seattle coach was working as a sports reporter and got the chance to interview Hubie Brown. He asked one question: if you could only run one drill every day, what would it be? The answer became a favorite for a guest coach on this episode, who now calls it simply the Hubie Brown drill.
Coach Steve Collins asks for a golden nugget a younger coach could take straight to practice, and gets a full walkthrough. It is a cutthroat style, three team transition drill with constant action, built around a four on two advantage, two trailing defenders, and the volleyball line. The guest explains how it is set up, how players will try to cheat it, why it doubles as a great tryout tool, and the one rule that forces players to actually break pressure. The best part might be the simplest test of all: good teams love this drill, and bad teams hang their heads when you call it.
The Setup
Where the drill came from: a Seattle mentor, a reporter's question, and Hubie Brown's answer
Good teams love it, bad teams hate it, and what that tells you
Three teams of four, cutthroat style
Four on two, with two defenders waiting on the sideline
Why the volleyball line matters, and using painter's tape if your gym does not have one
Letting the trailing defenders run in once the ball crosses the line
Running It Right
How players cheat by creeping down toward the action, and how to stop it
Why the action never stops: score, then press right away
Trapping, denying the point guard, and adding your own defensive rules
Using it as a tryout: two hours of this shows who can really play
Numbers: six per team works, and you need at least twelve
The key rule: no throwing it over the top to a player behind half court. Break the pressure.
Chapters
00:00 Coach Unplugged intro
00:14 Pre roll: TeachHoops.com
01:06 The golden nugget question
01:38 Hubie Brown and the one drill a day
02:34 Good teams love it, bad teams hate it
02:59 The setup: four on two and the volleyball line
04:54 How players cheat the drill
05:22 Mid roll: TeachHoops.com free trial
05:50 Score and press: the action never stops
08:10 Using it for tryouts
08:38 How many players you need
09:34 The rule that forces them to break pressure
10:38 Post roll: TeachHoops.com
This week's challenge: Run the Hubie Brown drill for ten minutes this week and watch which players lean into it and which ones hang their heads.
Format: Guest coach conversation.
Resources: Transition and press breaker drills, practice plans, and courses at https://teachhoops.com/
Recorded at the Fifth Quarter Studios in Madison, Wisconsin.
https://teachhoops.com/
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Welcome to Episode 1 of The AI Sports Coach with Steve Collins, recorded at the Fifth Quarter Studios in Madison, Wisconsin.
Steve coached high school basketball at Madison Memorial for 27 years, winning three state championships and fourteen straight conference titles. Today he runs TeachHoops, helping more than 200,000 coaches around the world. In this launch episode, he explains what this show is about and why every coach, in every sport, should be using AI right now.
In this episode:
The question every coach should ask about the hours they put in each week
The moment AI clicked for Steve, and how it helped his team go 27 and 3 and reach the state finals
What large language models are, in plain English, with no tech background needed
Five ways AI saves coaches time: scouting, game prep, analytics, communication, and social media
Why AI will never replace your coaching
The assistant coach that never sleeps
One simple tip to get better results from any AI tool
Your homework for this week
Timestamps (approximate):
0:00 Intro
0:15 How many of your hours actually made your team better?
0:50 Meet Steve Collins and the mission of the show
1:50 The moment AI clicked
3:15 What AI actually is
4:00 Five places AI saves you time
6:15 Will AI replace coaches?
7:15 How to get started, plus your homework
8:20 Wrap up
Tools mentioned: ChatGPT, Claude, Gemini, Grok
Your homework: Pick one thing you don't want to do this week, like an email, a scouting report, or a social post. Let an AI tool take the first swing, then tell Steve how much time you got back.
Connect with Steve:
TeachHoops: teachhoops.com
Subscribe so you never miss an episode, and share this one with a coach who needs their evenings back.
"AI is another assistant coach. It's an assistant coach that never sleeps."
AI for coaches, coaching with AI, ChatGPT for coaches, Claude, Gemini, Grok, sports coaching podcast, high school coaching, basketball coaching, youth sports, scouting reports, practice planning, coaching time management, Steve Collins, TeachHoop
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You're up three. Eight seconds left. Their ball. Do you foul or do you defend? Coach Collins figures a room full of coaches would split right down the middle, and honestly, he's done both. The real point of this episode isn't the answer. It's that you can't find the answer in the foxhole. If you haven't decided it before the game and repped it in practice, your players won't pull it off when the gym is shaking.
Last season Madison Memorial went 27 and 3. Six or seven games came down to the last two minutes, including a double overtime game and a four overtime game, and Memorial won every one of them. Coach Collins doesn't call that luck. He calls it a group that talked to each other, a staff with a plan, and a lot of reps.
What we cover
Foul or defend, and the variables that change the answer. Where's the ball? Has their best shooter fouled out? How many timeouts and fouls to give do you have? And have you actually practiced fouling?
"We need a three" versus "we can take a three." Every player hears the second one. Coach explains why you have to spell out the difference ahead of time.
The two points a minute rule. After 20 years of charting his league, Coach shows when a deficit moves from "stay the course" to "what are we doing now": down ten with six minutes left, down eight with four, down six with three, down four with two.
Game decision charts. Like the laminated card a football coach carries, Coach built last minute sheets for when you're up, down, on offense and on defense, then shrank it to a single card he can grab during a dead ball.
Coaching through noise. "In the biggest game of the year, you won't hear me. You won't hear your grandma." Sectional finals in a packed high school gym are louder than state in front of 17,000 people. If they can't hear you, they need to see you.
Colors, numbers and hand signals. Coach's stoplight system: red means don't you dare shoot it, yellow means think about what Coach would want, green means go. Numbers run the defense. A fist calls the offense.
Timeout cards and the "55" call. An assistant holds up timeouts left and possession as players walk out of the huddle. And 55? Say it out loud. It sounds like foul, without yelling "foul" in front of the official.
Who does what on the bench. One assistant on timeouts, bonus and the possession arrow. One on the signal cards. One on matchups and foul trouble. The head coach owns the final call.
How to foul, and who to foul. Everyone says foul. Nobody teaches it. Go for the ball with both hands, foul on the catch, and never foul a three point shooter. Coach shares a tournament win that came down to knowing which two players his team could not put on the line.
The intentional miss, and a timeout trick you've probably never thought about. Down two, four seconds left, no timeouts, the clock running while the other team just stands out of bounds. Coach calls a timeout he doesn't have, takes the technical, and stops the clock, because otherwise the game is already over.
Chapters
0:00 Coach Unplugged intro
0:59 Welcome and what this clinic covers
2:20 Coach Collins and the Madison Memorial story
5:15 Up three with eight seconds: foul or defend?
7:30 We need a three versus we can take a three
8:50 The two points a minute rule
9:40 The last minute game decision chart
10:45 Going seven for seven in close games
12:37 Communication when nobody can hear you
15:05 Colors, numbers and the stoplight system
17:23 Timeout cards and the 55 call
19:47 Who does what on the bench
22:09 How to foul and who to foul
23:49 Calling a timeout you don't have
Coach's challenge: Pick three end of game situations your team hasn't repped yet. Make the call as a staff this week, write it on one card, and practice it before your first game.
Resources: The game decision charts, timeout cards and all 112 special situations Coach mentions are available through TeachHoops. Practice plans, courses and clinics at https://teachhoops.com/. Questions? Email Coach at steve@teachhoops.com.
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About Basketball Coach Unplugged (A Basketball Coaching Podcast)
This Podcast will discuss basketball coaching with Coach Steve Collins. Coach Collins will do this with interviews and on topic discussions. (Discussion will revolve around basketball topics such as: Offense, Defense, Motivation, Team Building, Youth Basketball, High School Basketball, college basketball and much more...) We will publish weekly shows at 6:00 am..... Please check out our site if you like our podcast. www.teachhoops.com.
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