Research, kids, play, and AI
This might be our most giggly conversation yet. Alicia Quan and Sarah Mondestin interview Annabel Blake (they/them), Principal AI Design Researcher at Canva.The three discuss connections throughout Annabel’s career and life, touching on various topics like research, kids, play, AI, ethics, toys, authorship, and advice for designers and researchers working the spaces of education and AI. So much gold in this one!About AnnabelAnnabel works on conversational interfaces, generative experiences for education and on early R&D. Annabel’s work lives at the intersection of research, design, and play and includes studying how young people experiment with AI recreationally and how they use it for fun, comfort, and creativity. Annabel also writes “strange little books for children, like a book you wear on your head or a story about a robot goat… that comes with a chatbot goat (called Sardine!).”Annabel’s LinksPlayful Futuresannabelblake.combookandbot.com Center for Humane Technology Chapters00:00 - Annabel's Squiggly Career Path03:14 - Olympic Journey and Injury04:42 - Reflections on Career Squiggles06:07 - Intersection of Research, Design, and Play08:38 - Kids and AI: Restoration and Exploration12:46 - Children's Books and Technology17:39 - Young People and AI: Surprising Uses21:39 - Designing for AI vs. Traditional UX28:17 - Co-Design and Early Access Testing32:48 - Educators and AI Tools36:22 - Innovative Teachers and Their Challenges39:24 - The Importance of Playfulness in Education46:11 - AI in Education: Balancing Innovation and EthicsFollow us👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing.UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities.LinkedInCommunity PublicationNewsletter