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UX of EdTech

Alicia Quan
UX of EdTech
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  • EdTech perspectives from a National Teacher of the Year
    This is a must-listen for those who want to get into the mind of a teacher. Alicia Quan and Sarah Mondestin interview Missy Testerman, the 2024 National Teacher of the Year. Missy shares her journey from aspiring to be a teacher from a young age to becoming a specialist in teaching English as a second language in Rogersville, Tennessee. Reflecting on her career, Missy discusses the importance of face-to-face teaching, the integration of technology in education, and the challenges and rewards of being an educator. The conversation also explores the role of AI in classrooms, the importance of reducing non-instructional tasks for teachers, and the balance of motherhood and a teaching career. Missy emphasizes the value of interacting directly with students and shares her experiences with mentors, technology, and personal anecdotes about balancing work and family life.Follow Missy on LinkedIn, Instagram, and her website. Chapters00:15 - Missy's Early Inspiration01:22 - Missy's Teaching Journey06:49 - Early Tech in Education12:32 - First Year Teaching Challenges15:19 - Tech Tools in Modern Teaching24:49 - Digital Natives and Tech Integration25:42 - AI in Education27:09 - Face-to-Face Teaching vs. Tech30:15 - The Role of Language in Child Development31:47 - EdTech Trends and Teacher Workload35:44 - AI's Impact on Education43:33 - Balancing Work and MotherhoodFollow usUX of EdTech is a design studio that cultivates learning, creativity, and play.LinkedIn ↗︎ Substack Newsletter ↗︎
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  • Leading the design of reading products at Microsoft Edu
    Alicia Quan and Sarah Mondestin interview Alex Darrow, Principal Designer at Microsoft Education. Alex discusses his journey from a childhood love for gaming to leading the design of innovative reading tools at Microsoft. He shares his experiences working on reading products, including the development of the Reading Coach and Reading Progress tools that have become essential in classrooms, especially during the COVID pandemic. Alex highlights the importance of observing children's learning processes and emphasizes creating engaging, gamified educational experiences. The episode also features a special guest, Alex's daughter Zoe, who provides her perspective on her dad's work and shares valuable advice for designers creating educational tools for kids.Chapters01:13 - Early Gaming Influences03:04 - Career Journey and Academic Background05:07 - Transition to Microsoft and EdTech10:02 - Voice User Interface Design12:11 - Hackathons and Product Development19:17 - Reading Progress and COVID-1927:01 - Future of Reading Coach and Gamification31:34 - AI Hype vs. Panic: Where Do You Stand?32:21 - The Role of AI in Education33:57 - Advice for EdTech Designers34:14 - Personal Literacy Journeys38:01 - The Impact of Reading Progress and Flipgrid42:02 - Lightning Round: Quickfire Questions49:03 - Special Guest: Zoe's Perspective👋 Follow usUX of EdTech is a design studio that cultivates learning, creativity, and play.LinkedIn ↗︎Substack Newsletter ↗︎
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  • Research, kids, play, and AI
    This might be our most giggly conversation yet. Alicia Quan and Sarah Mondestin interview Annabel Blake (they/them), Principal AI Design Researcher at Canva.The three discuss connections throughout Annabel’s career and life, touching on various topics like research, kids, play, AI, ethics, toys, authorship, and advice for designers and researchers working the spaces of education and AI. So much gold in this one!About AnnabelAnnabel works on conversational interfaces, generative experiences for education and on early R&D. Annabel’s work lives at the intersection of research, design, and play and includes studying how young people experiment with AI recreationally and how they use it for fun, comfort, and creativity. Annabel also writes “strange little books for children, like a book you wear on your head or a story about a robot goat… that comes with a chatbot goat (called Sardine!).”Annabel’s Links⁠Playful Futures⁠⁠annabelblake.com⁠⁠bookandbot.com⁠ ⁠Center for Humane Technology⁠ Chapters00:00 - Annabel's Squiggly Career Path03:14 - Olympic Journey and Injury04:42 - Reflections on Career Squiggles06:07 - Intersection of Research, Design, and Play08:38 - Kids and AI: Restoration and Exploration12:46 - Children's Books and Technology17:39 - Young People and AI: Surprising Uses21:39 - Designing for AI vs. Traditional UX28:17 - Co-Design and Early Access Testing32:48 - Educators and AI Tools36:22 - Innovative Teachers and Their Challenges39:24 - The Importance of Playfulness in Education46:11 - AI in Education: Balancing Innovation and EthicsFollow us👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing.UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities.LinkedInCommunity PublicationNewsletter
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  • Learning and play go hand in hand
    Alicia Quan and Sarah Mondestin hang out with Michelle Lee, Partner and Managing Director of IDEO’s Play Lab. This convo is so delightful and fun! So much inspiration to go around. Listeners will be enriched.Michelle discusses her unconventional career journey from mechanical engineering to toy design, and eventually to leading kid-focused projects. She emphasizes the importance of play in learning and its application beyond childhood, highlighting her work with companies like VTech, IDEO, and Sesame Workshop. Michelle shares insights into designing engaging and meaningful digital experiences, such as Elmo Calls and the Space Explorer Bus project. She also explores the application of playful design in unexpected areas like smoking cessation and robo-investing. Michelle provides valuable advice for designers and researchers in the EdTech space, encouraging them to observe, learn, and engage with the target audience, particularly children. The conversation also touches on balancing digital and real-life learning experiences and includes personal stories of learning new skills and bonding through play.Chapters00:00 Introduction; from Aerospace to Toy Design06:25 Balancing Digital and Real-Life Learning14:21 Designing for Preschoolers21:11 Incorporating Play in Unexpected Places24:49 The Role of Play in Learning27:26 Balancing Seriousness and Play29:41 Advice for Designers and Researchers34:36 Curiosity and InspoFollow us👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing.UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities.LinkedInPodcastCommunity PublicationNewsletter
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  • Designing Google LearnLM
    Alicia Quan and Sarah Mondestin interview two key figures in the development of Google's Learn LM. Julia Wilkowski is the Pedagogy and Learning Sciences Team Lead, ensuring Google products adhere to learning science principles and best practices and have a demonstrable effect on learning.Hayes Raffle is a Principal Designer on Google's LearnX team, where he makes Google Search, YouTube and Gemini more helpful for learning.Both guests share insights on their paths in learning design, the challenges of integrating rigorous learning science into fast-paced tech development, and the role of user research and testing in creating effective educational tools. They highlight recent advancements announced at the Google I/O conference, emphasizing the importance of multimodal learning and the potential of AI in personalizing education and making learning more interactive and engaging.Chapters04:42 - Formative Moments in Learning Design09:14 - Designing for Diverse Audiences: Sixth Graders to Astronauts12:53 - Impact of Tangible Media on Digital Learning15:40 - Challenges in Measuring Learning Outcomes20:01 - Integrating Learning Science into Product Development26:05 - Recent Google I/O Developments and Announcements29:26 - The Unique Approach of Learn LM31:02 - Exciting Developments in Google Glass32:10 - Real-Life Applications of AI in Education37:23 - The Role of Designers in AI-Driven Learning44:12 - Future Trends in Learning and UX48:33 - Lightning Round and Closing ThoughtsLearnLM Prompt GuideFollow us👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing.Beyond client work, UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities.LinkedInPodcastCommunity PublicationNewsletter
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A design studio cultivating learning, creativity, and play
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