76 episodes
Roll for Origin: Supers TTRPG History: Ep. 10 Teenage Mutant Ninja Turtles & Other Strangeness
23/07/2026 | 46 mins.Roll for Origin: Supers TTRPG History looks at Teenage Mutant Ninja Turtles & Other Strangeness, one of the earliest and most successful licensed supers games, kicking around for many more years than any competitors. We talk about the game's mechanics, how it conveys the pitch, and the unique approach to splitting combat and skills. We then cover the publication history of the line and how it helped cement Palladium's role in the TTRPG industry. We talk a little about the Turtles themselves and how important this game is to the history of the TMNT licensing behemoth. We finish up by giving our general thoughts about TMNT and the recent Kickstarter reprint.
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Jay's the author of By Aecer’s Light, The Clockwinders for Fate, Cortex Prime's Supers, and a contributing author on Pathfinder’s Mwangi Expanse, Trophy Gold, Hit the Streets: Defend the Block, and the upcoming Lifted: Indomitable RPG, a supers game about everyday folks with extraordinary powers in a tech-aggressive world.
Check out Mad Jay's work at Play.Fearless and at the Diceology Podcast.
Lowell is the designer and co-author of Hearts of Wulin. He's the ENnie-winning creator of the Age of Ravens blog and community manager for the Open Hearth Gaming Community. He's the co-author of the Transverse Noir series of Shadowrun novellas.
You can find Lowell's work on YouTube, on Itch.io, and on DriveThruRPG.
Help Rae Recover Links
Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcilla
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
00:00 Intro
01:36 Pitch and Mechanics
07:22 Publication History
17:33 Media History
21:39 Thoughts- Love, lust, friendship, strong attachment-- the emotional beats which support drama and play. In this community talk, we consider romance in TTRPGs: running it, playing it, planning it. Drawing on experiences we explore break ups, cool mechanics, the line between system and play, objects of affection, good romance GM moves, and more. This is part of our Open Hearth series of community RPG talks.
Selected Links
Eyes on the Prize
Girl by Moonlight
Thirsty Sword Lesbians
Apocalypse Keys
Star Crossed
Good Society
Masks
Urban Shadows
Pasión de las Pasiones
Escape from Dino Island
Apocalypse World 3e
Hearts of Wulin
DIE Rpg
Image mentioned during talk
Help Rae Recover Links
Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcilla
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp - Ian, José, and special guest Elle discuss the inner worlds of our characters and of ourselves! How do we as players express interiority and why would we want to, anyways. Along the way, there are guilty confessions, moments of uncertainty, and unexpected plot twists.
Elle’s work: https://bloodygorgeous.carrd.co/
Find out more about the Open Hearth Gaming Community
Our website
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
Our info:
Email: adifferenthex@gmail.com
Music: https://lloydeaves.bandcamp.com/album/a-different-kind-of-hex
Help Rae Recover Links
Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcilla
0:02:16 - Pick Your Poison
0:16:05 - What is Interiority?
0:25:50 - Why do it?
0:28:01 - Plot twists & interiority
0:33:20 - José’s guilty confession
0:38:05 - Can opaqueness be good?
0:54:52 - How to show interiority
1:07:21 - Encouraging it in other players
1:18:00 - Pearl of Wisdom
1:21:01 - Outro Open Hearth Podcast Ep 20: Planet Raygun, Embers of the Void, A Land Once Magic
25/06/2026 | 33 mins.In this episode of the Open Hearth Podcast, host Tea talks with a couple of community members about their gaming. This time Amanda (Sprigs and Kindling) and Cale discuss things they recently played, cover three RPGs in more depth (Planet Raygun, Embers of the Void, and A Land Once Magic), and then the group finishes up with some things they've been digging recently.
Links:
Amanda
Cale:
https://vengefulpickle.com/
https://warboard.vengefulpickle.com/
Games discussed:
Planet Raygun (in development)
Embers Of the Void (in development)
A Land Once Magic
Games mentioned:
Pirate Borg by Limithon
MÖRK BORG
Starhold: a Space-Themed Survival Horror TTRPG
A Fool’s Errand by j strautman and b marsolier
Trophy: Ruin
Once More into the Void
Band-Aids & Bullet Holes
Thirsty Sword Lesbians
The King is Dead
Uneasy Lies the Head
The Last Caravan
The Emperor is Undead
Fomoria
Fearful Symmetries
Cairn
Armor Astir Advent
MF0: Firebrands
D&D
The Between
Stonetop
Quiet Year/The Deep Forest
Exquisite Biome
Microscope: Chronicle
Pull Over, I Need to Pee
For the Queen
Agon
Blades in the Dark
Help Rae Recover Links
Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcilla
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
00:00 Introduction
06:27 Amanda & Planet Raygun (in development)
12:29 Cale & Embers Of the Void (in development)
18:43 Tea & A Land Once Magic
26:31 Giving Me Life- In our seventh episode of Roll for Mutation, we look at a game series originally from a Spanish publisher, translated and released in English by Fantasy Flight. We talk about mechanics, how each book is structured, and the presentation of "mid-" and "post-" apocalypse. We then talk about cross-company publication history and Fantasy Flight's swingy history with TTRPGs. Lastly we talk about some media touchstones, the five scenarios in each book, and our thoughts and impressions of this line-- including our favorite concepts.
References
Edge Entertainment
Edge Studio (where the FF RPGs went)
The End of the World: Alien Invasion
The End of the World: Revolt of the Machines
The End of the World: Wrath of the Gods
The End of the World: Zombie Apocalypse
Our Last Best Hope
Help Rae Recover Links
Support or donate at https://patreon.com/swordqueengames or https://ko-fi.com/matthewarcilla
For other shows like this, check out Roll for Origin: Supers TTRPG History.
Marc Majcher is an award-winning game designer, performer, educator, director, woodworker, writer, and all-around goblin-man recently relocated from Austin, Texas to East Lansing, Michigan. You can find their RPGs and LARPs inspired by the works of Philip K. Dick, a bird apocalypse, eldritch startup cults, viral videos, and much, much more at https://majcher.itch.io/ and everything else at https://majcher.com/.
Lowell Francis is the designer and co-author of Hearts of Wulin. He's the ENnie-winning creator of the Age of Ravens blog and community manager for the Open Hearth Gaming Community.
You can find Lowell's work on YouTube, on Itch.io, and on DriveThruRPG.
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp
Music: Here Comes the Night Karl Casey @White Bat Audio
Chapters
00:00 Introduction
01:09 Premise and Mechanics
07:55 Publication History
13:19 Media Sources
17:20 Apocalyptic Scenarios
24:19 Thoughts and Impressions
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About Around the Hearth
Around the Hearth features discussion on a wide range of topics relevant to tabletop roleplaying games (TTRPGs) featuring members of the Open Hearth Gaming Community. We talk games, gameplay, design, and the games being played at the Open Hearth Gaming Calendar. Our online games are free and open to all! If you'd like to join the fun, visit openhearthgaming.com for more information.
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