Roll for Mutation: Post-Apocalyptic TTRPG History: Ep. 2 Twilight 2000
In our second episode of Roll for Mutation, a look at the history of Post-Apocalyptic TTRPGs, we tackle Twilight 2000 from GDW, focusing on those original editions but with some discussion of Twilight 2013 and Twilight 2K. Hosts Lowell Francis and Marc Majcher cover the extended history of the game and how it desperately raced to keep itself contemporary. We talk about what Twilight 2000 is, where it fits in gaming history, why there used to be a "Men's Adventure" section in bookstores, and our general thoughts about the game. ReferencesTwilight 2000 on WikipediaTwilight 2000 on RPG Geek Grognardia on Twilight 2000, Merc 2000 RPGNet Review of Twilight 2013 Designers & Dragons Volume 1 The 1970s For other shows like this, check out Roll for Origin: Supers TTRPG History. Marc Majcher is an award-winning game designer, performer, educator, director, woodworker, writer, and all-around goblin-man recently relocated from Austin, Texas to East Lansing, Michigan. You can find their RPGs and larps inspired by the works of Philip K Dick, a bird apocalypse, eldritch startup cults, viral videos, and much, much more at https://majcher.itch.io/ and everything else at https://majcher.com/. Lowell is the designer and co-author of Hearts of Wulin. He's the ENnie-winning creator of the Age of Ravens blog and community manager for the Open Hearth Gaming Community. You can find Lowell's work on YouTube, on Itch.io, and on DriveThruRPG. Find out more about the Open Hearth Gaming CommunitySupport us on Patreon!Our actual play podcast can be found here Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpgBluesky: https://bsky.app/profile/openhearthrpgMastodon: @
[email protected] Music: Here Comes the Night Karl Casey @White Bat Audio00:00 Introduction: Twilight 200001:43 What is it?08:34 Gaming History16:46 The Media Context21:44 Our Thoughts