ModChat 131 - The Xbox 360 Hypervisor Exploit is Here! Bad Update Overview & Demonstration
At last the long awaited Xbox 360 Hypervisor exploit shown by Grimdoomer has arrived in the form of Bad Update! This means that unsigned code can be run on any Xbox 360 up to Kernel/Dashboard 17559 using only a USB drive and the NTSC version of Tony Hawk's American Wasteland. This does not require any other modifications to be done to the hardware and can be performed on an unopened and unmodified console, making this the first software-only exploit available for the latest system software version! As this episode will only be focused on Bad Update, we walk through where this started from Tony Hawk's Pro Strcpy, read through a couple of blog posts Grimdoomer made leading up to the release, and of course we set up and try Bad Update for ourselves before giving some final thoughts.
--------
1:00:33
ModChat 130 - PSP Gets Online Again, PS5 JAR Loader for 7.61, Game Bub Open Source FPGA Handheld
Some great new functionality being added to consoles old, new, and even a whole new FOSS based handheld to check out! The wpa2psp plugin for PSP was released and took off, allowing most PSP consoles to get back onto modern WiFi networks again. The PS Vita gets some more love with a couple more ports, one for Carmageddon and another being the Ultimate Spiderman game on Android. We even go to the library on this episode thanks to the Video Game History Foundation's launch of a digital library! PS5's JAR Loader gets updated as we now see read and write access on firmwares up to 7.61! A newer minimalist type setup for a PlayStation ODE is shown thanks to PicoStation's recent updates allowing for better compatibility across the PS1's library. After the pleasant surprise of Grand Theft Auto 3 being ported to the Dreamcast, we're in for another surprise seeing the beginnings of Grand Theft Auto: Vice City being ported over! A whole new system you can build from scratch, the Game Bub, is a project we check out being a handheld FPGA console compatible with the Game Boy family of games. Finally, we take a look at... McDonald's India API security? Yeah, I won't explain that one, just give it a listen and a laugh.
--------
42:00
ModChat 129 - Dreamcast Port Galore (GTA3, DOOM 64) and DOOM in a PDF
A Dreamcastic (or maybe Dreamtastic?) episode of ModChat starting off 2025 with some awesome ports for Sega's last console! We talk about the recent Grand Theft Auto III port being released in an open-alpha test, the DOOM 64 port, and even the beginning of a port of Xash3D for Half-Life! PC players also got an AWESOME port of Star Fox 64 in the form of Starship. Evilnat has been working hard on his custom firmware for PS3 which has results in the final release for 4.91.2, officially being out of beta! If you needed more DOOM, you can now have more DOOM, this time around in a PDF! Finally, we talk about how a recent Nintendo service announcement might have been the greatest advertisement Pretendo could have ever asked for.
--------
30:56
ModChat 128 - RXDK for OG Xbox, RPCS3 on Raspberry Pi 5, Overscanning Dreamcast Secrets
Last episode of the year for ModChat! This time around we've got some awesome developments for original Xbox developers, a whole Lightshow for the Xbox 360 just in time for the holidays, the power of the PS3 being shown on a Raspberry Pi 5, and finally some Dreamcast secrets many could have dreamed of.
--------
24:23
ModChat 127 - Xbox 360 Slim Printable Shell, Xbox-Scene Modfest, DoomBIOS for OG Xbox
An Xbox centric episode of ModChat with a side of preservation to wrap up the month of November! We cover what seems to be the first Xbox 360 Slim 3D printable shell for use with a DVD-driveless console out there. Xbox-Scene gets a bit of a shout with the announcement of their upcoming Modfest, covering both hardware and software categories across all Xbox consoles. Doom also now runs on the original Xbox at the BIOS level with the aptly named DoomBIOS release! An ambitious homebrew project being a Breath of the Wild demake for the Nintendo DS leaks out onto AliExpress of all places, and finally we cover a bit of preservation! GOG's efforts have evolved into the GOG Preservation Program for PC, and if you've ever wanted to purchase Unreal or Unreal Tournament digitally but can't... Why not just download them? Don't worry, Epic Games has given a few links their specific blessing.