ModChat 134 - Userland ROP Chain on Switch 2, Xbox Classics Emulation Rumor, & TONS of Ports
Starting off with some Switch 2 news this month, the same month the Switch 2 released! We discuss a Day 1 Userland ROP Chain demonstrated on the Switch 2, the bans using MiG Flash cartridges, the beginnings of a microSD Express adapter, and get clarification on how far SciresM will support the Switch 2's homebrew scene. In Xbox centric news, rumors regarding an Xbox Classics program are clarified, along with a program similar to Cheat Engine being ported to the Xbox 360, and some awesome patches are shown to run the original Xbox's Dashboard at native 720p! Every model of the PS2 can now officially take on a Memory Card based entrypoint thanks to the release of ProtoPwn. PSP users get some love with BatterySteve to help with some aging and misleading batteries out there.
--------
52:25
--------
52:25
ModChat 133 - Lapse Kernel Exploit for PS4 12.02 & PS5 10.05, PS3 BadWDSD, OG Xbox v1.6 Reflashed
A ton of awesome releases and advancements in this month's ModChat! First comes the release of the Lapse Kernel Exploit for both PS4 12.02 and PS5 10.05 firmwares. BadHTAB for the PS3 evolves into BadWDSD, a separate but better and more exciting development for PS3 owners allowing further access now on Super Slim variants! The original Xbox revision 1.6 gets a huge development as well, now with the ability to reflash the on-board BIOS for the first time. We touch up on some Switch news for the first time in a while, with a new Atmosphere CFW update for the latest Switch firmware, but not all good news when we discuss the EULA changes. However, some reverse engineering efforts towards the WaveBird receiver, Mario Party 4, Mario Kart 64, and even Dinosaur Planet have all released this month!
--------
52:28
--------
52:28
ModChat 132 - BadHTAB Hypervisor Exploit for PS3 & Xbox 360 Games Get Recompiled!
A whole lot has happened since the last episode of ModChat, and there's still been a few topics not covered within this episode! For the ones we do go into, the first is covering some major progress on the PlayStation Home revival project Home Laboratory, which is now available by default on the XMB for the latest PS3HEN and Evilnat CFW users on PS3! The PS3 also gets some renewed Hypervisor related interest in the form of BadHTAB, which is based on old HTAB related work from geohot and has been worked on here again in 2025. The Xbox 360 side of house gets more love, with Sonic Unleashed being ported to PC thanks to XenonRecomp, both of which have been released. The OG Xbox gets a fancy new payload in the form of Skeleton Key which serves as a Swiss Army Knife for stock OG Xbox users to run and quickly have several powerful tools available on their screen with minimal effort. Finally, a new FATXplorer tool releases in the form of XDON, allowing for easy Xbox and Xbox 360 drive mounting over a network.
--------
40:18
--------
40:18
ModChat 131 - The Xbox 360 Hypervisor Exploit is Here! Bad Update Overview & Demonstration
At last the long awaited Xbox 360 Hypervisor exploit shown by Grimdoomer has arrived in the form of Bad Update! This means that unsigned code can be run on any Xbox 360 up to Kernel/Dashboard 17559 using only a USB drive and the NTSC version of Tony Hawk's American Wasteland. This does not require any other modifications to be done to the hardware and can be performed on an unopened and unmodified console, making this the first software-only exploit available for the latest system software version! As this episode will only be focused on Bad Update, we walk through where this started from Tony Hawk's Pro Strcpy, read through a couple of blog posts Grimdoomer made leading up to the release, and of course we set up and try Bad Update for ourselves before giving some final thoughts.
--------
1:00:33
--------
1:00:33
ModChat 130 - PSP Gets Online Again, PS5 JAR Loader for 7.61, Game Bub Open Source FPGA Handheld
Some great new functionality being added to consoles old, new, and even a whole new FOSS based handheld to check out! The wpa2psp plugin for PSP was released and took off, allowing most PSP consoles to get back onto modern WiFi networks again. The PS Vita gets some more love with a couple more ports, one for Carmageddon and another being the Ultimate Spiderman game on Android. We even go to the library on this episode thanks to the Video Game History Foundation's launch of a digital library! PS5's JAR Loader gets updated as we now see read and write access on firmwares up to 7.61! A newer minimalist type setup for a PlayStation ODE is shown thanks to PicoStation's recent updates allowing for better compatibility across the PS1's library. After the pleasant surprise of Grand Theft Auto 3 being ported to the Dreamcast, we're in for another surprise seeing the beginnings of Grand Theft Auto: Vice City being ported over! A whole new system you can build from scratch, the Game Bub, is a project we check out being a handheld FPGA console compatible with the Game Boy family of games. Finally, we take a look at... McDonald's India API security? Yeah, I won't explain that one, just give it a listen and a laugh.