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Adventures Gone Mad

AGM Podcast
Adventures Gone Mad
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  • White Plume Mountain
    At the employ of some wealthy Greyhawk nobles, Kyle A and Kyle W find themselves venturing to the mythical White Plume Mountain in search of Wave, Whelm and Blackrazor. Will they survive the personal dungeon of the mad wizard Keraptis or fall victim to his strange traps?   Join us on our journey into the 1979 classic White Plume Mountain by Lawrence Schick. In this adventure, we discover:   One of the strangest rooms in all of D&D -- the infamous inverted ziggurat! A Vampire who has made his home in a room of perpetual darkness! A giant crab who does battle precariously on a water geyser.   Please join us next session where we review The Sinister Secret of Saltmarsh by Dave J. Browne with Don Turnbull.   Podcast art by Dana Miller. Layout by Dicky K.
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  • Expedition to the Barrier Peaks
    After joining an Expedition to the Barrier Peaks, Kyle A and Kyle W find themselves exploring a crashed spaceship filled with androids and strange weaponry. Grab your power armor, blaster pistols and sleep grenades because it's time for a Sci-Fi and Fantasy mashup!    Join us as we journey through 1980's Expedition to the Barrier Peaks by Gary Gygax. In this adventure, we discover:   A spaceship full of skeletons. Carnivorous plants that can shoot electricity (no saves allowed) A bunny hat crafted from flash. A laboratory full of irradiated mold that transforms you into a vegetable person.   Make sure to join us next session where we review White Plume Mountain by Lawrence Schick!   Podcast art by Dana Miller. Layout by Dicky K.
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  • Adventures Gone Mad: Needle
    By command of the King, Kyle A and Kyle W are sent to the jungle to investigate a mysterious obelisk - the titular Needle!   Join us on our journey through 1987's Needle by Frank Mentzer. In this adventure, we discover: A maze with over fifty instant disintegration rays. The Syndicate of Master Adventurers for the Recovery of Treasure which includes an armor-clad super model blond fighter and a classist Elf. Super intelligent spiders with laser guns who trade things with Demogorgon himself! Oh yeah, and they live on the moon too! Make sure to join us next session where we review and walkthrough Expedition to the Barrier Peaks by Gary Gygax.   Podcast art by Dana Miller. Layout by Dicky K.
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  • Adventures Gone Mad: Desert of Desolation - Lost Tomb of Martek
    Having made it through two wild adventures in the Desert of Desolation, Kyle A and Kyle W must use the three magical gems left behind by the wizard Martek and seize his magical Sphere of Power. Otherwise, the battle between the efreeti and djinni will lay waste to the entire Desert of Desolation!    Join us on our journey through 1983's Lost Tomb of Martek by Tracy Hickman. In this adventure we discover:   A shocking amount of opportunities to be hit by flamestrike! A crystal UFO the size of San Francisco. The brief tour near the 666 layers of the Abyss!  a three mile long hallway with a thousand and one wizard locked doors.   Make sure to join us next session where we review and walkthrough Needle by Frank Mentzer.   Podcast art by Dana Miller. Layout by Dicky K.
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  • Adventures Gone Mad: Desert of Desolation - Oasis of the White Palm
    After accidentally freeing an Efreeti that wants to destroy civilization (oopsie!), Kyle A and Kyle W wonder into the Oasis of the White Palm where they get involved in some royal family drama and have to save the princess.   Join us on our journey through 1983's Oasis of the White Palm by Tracy Hickman and Phillip Meyers. In this adventure we discover:   The City of Phoenix but in D&D.  A magical palm tattoo that teaches us the power of Atmopryeetno. A pit where you can become lost forever in Pandemonium. Wonderful! Free falling forever mummies that have probably hit terminal velocity centuries ago.   Make sure to join us next session where we review the third Desert of Desolation adventure The Lost Tomb of Martek by Tracy Hickman!   Podcast art by Dana Miller. Layout by Dicky K.
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About Adventures Gone Mad

Kyle and Kyle take you on a critical journey through classic Dungeons and Dragons modules.
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