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The Game Business Show

Hosted by Christopher Dring
The Game Business Show
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  • Arc Raiders: The game that dares to go up against Battlefield and Call of Duty
    In this week's edition of The Game Business Show, we're joined by Embark CEO Patrick Soderlund. The former EA boss is launching a new shooter IP this week called Arc Raiders, and despite huge competition from Battlefield and Call of Duty, early signs are very, very positive that it's going to enjoy an impressive launch. In this chat, Soderlund talks about how Arc Raiders has managed to cut through, what the team learned from their last game (2023's The Finals), and how they're trying to make games 100X faster than anyone else. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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  • Skipping GDC sends message to developers that you don’t care, organiser warns
    In today's bumper edition of The Game Business Show, we are joined by Circana game boss Mat Piscatella, who gives us his take on a better-than-expected year for video game sales in the US.Plus, we interview GDC chief Mark DeLoura, where we discussed some of the big changes taking place at the conference this year. We also spoke about the challenges of hosting the event in the US, and how he felt about big companies skipping GDC this past year. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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  • The PS5 generation has “brought something special”, insists Team Asobi
    In today’s edition of The Game Business Show, Chris speaks to Nicolas Doucet, the studio head of Astro Bot developer Team Asobi. The studio is known for its close involvement in the creation of PlayStation consoles, so Chris asks Nicolas for his views on the role of consoles, and what makes PS5 different to what has come before.The two also chat about Team Asobi’s skill at making incredible games quickly, and Doucet’s personal history with building games for family audiences. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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  • Nintendo has generated nearly $2.2 billion from mobile games so far
    In this episode, Chris Dring and MobileGamer.biz editor Neil Long look at Nintendo’s return to mobile games, with some exclusive data on how the company has performed in this space so far. The two also dive into the recent challenges at Build A Rocket Boy, Remedy’s profit warning and Supercell’s concerns about potential EU regulation. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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  • "When we launched Resident Evil on GOG, the reception was absolutely phenomenal"
    In today's The Game Business Show, we chat with the leaders of GOG (formerly Good Old Games) to discuss the retro games scene, the increasing competition, the problems it's faced with its Preservation Program, the ageing gaming audience and why players crave the OG versions of classic titles. Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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About The Game Business Show

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com
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