152 episodes
- We speak to Joe Brammer, CEO of Bulkhead, which has just launched the smash hit 100-player first person tactical shooter Wardogs.
Just nine months ago, the studio was under threat from going under after Tencent no-longer wanted the team. Now, it’s had one of the surprise hits of the year, with two million games sold in Early Access after just one weekend.
In this interview, Brammer discusses the shock success of the game, the impact on the team, the reality of crunch within the studio, his attempt to run his own video game showcase, and how he’s looking to scale-up to handle the demand for Wardogs.
Enjoy.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment
10/09/2026 | 42 mins.This week, Chris looks at the potential of The Legend of Zelda: Ocarina of Time in the month GTA 6 launches, Ubisoft talks about its Player Council, Geoff launches a foundation, and Kojima gets closer to Xbox.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe- We speak with Maverick Games bosses Harinder Sangha and Mike Brown about being dropped by Amazon, the "offensive" offers it received from other publishers, the state of the racing genre, taking on Forza, and its dream of becoming the greatest game developer in the world. It’s a good one!
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe - In today's edition, Chris shares the latest data from the GTA 6 Netflix reveal, including its impact on PS5 and Xbox Series S and X.
Transcription by ESO. Translation byMeanwhile, Newzoo consultant Ronan Patrick comes on to discuss GTA 6, the fate of consoles, the rise of sequels, friendslop and more.
Plus the latest stats from Gamescom!
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4
01/09/2026 | 38 mins.We speak to CD Projekt Red joint CEO Michal Nowakowski about the switch to making multiple games, returning to The Witcher 3, why it released Cyberpunk 2077 too early, the fate of video game consoles, TV adaptations, The Witcher 4 and a whole lot more.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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About The Game Business Show
Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com
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